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CDAudioManager (cocos2d, ios) how to mix game music …
https://stackoverflow.com/questions/14366722/cdaudiomanager-cocos2d-ios-how-to-mix-game-music-and-background-music-so-that
I am using CDAudioManager and Cocos2d for my iOs game. I need the iOs player music and game music to play at the same time along with the sound effects. Neither of the modes suits me, since they either shut off the background music or game music. ... //!Other apps will be able to play audio ---ipod music plays, game effects play. game music ...
Audio · Cocos Creator
https://docs.cocos.com/creator/manual/en/audio/
Cocos2d-x User Guide ... Upgrade Guide v2.4 Asset Manager Upgrade Guide v2.4 Subpackage Upgrade Guide v2.4 Custom Project Build Process Upgrade Guide ... Prev: Animation Component Reference Next: Play Audio ...
Cocos2D-X Tutorial Series: Playing Sound Effects and Music ...
https://gamefromscratch.com/cocos2d-x-tutorial-series-playing-sound-effects-and-music/
Supported Audio File Formats. The audio formats supported by Cocos2D-x depend entirely on what platform you run on. The primary thing to be aware of is the ogg format is the preferred music format on Android platforms, while it is …
cocos2d-x: AudioEngine Class Reference
https://cocos2d-x.org/reference/native-cpp/V3.5/d0/d75/classcocos2d_1_1experimental_1_1_audio_engine.html
The duration of an audio instance. Gets the maximum number of simultaneous audio instance of AudioEngine. Gets the maximum number of simultaneous audio instance of AudioEngine. Gets the audio profile by id of audio instance. An audioID …
Cocos2d-x Audio – Minn Game
https://minmin66.wordpress.com/2017/10/30/cocos2d-x-audio/
Ok, hôm nay chúng ta sẽ nói về phần Audio trong Game, cái này có giới thiệu sơ qua trong bài post Cocos2d-x Basic Component. Chúng ta sẽ đi sâu hơn về Audio trong bài này. Thực chất thì công việc thêm Audio vào Game thường diễn …
cocos2d-x: AudioPlayer Class Reference
https://docs.cocos2d-x.org/api-ref/cplusplus/V3.4/db/d9d/classcocos2d_1_1experimental_1_1_audio_player.html
The documentation for this class was generated from the following files: /Users/huabingxu/work/cocos2d-x/cocos/audio/android/AudioEngine-inl.h /Users/huabingxu/work ...
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