We have collected the most relevant information on Cdaudio.Wad. Open the URLs, which are collected below, and you will find all the info you are interested in.
TR CDaudio Player Version 2.0 | TR CDaudio Player | Tools ...
https://www.aspidetr.com/en/tools/tr-cdaudio-player/tr-cdaudio-player-version-2-0/
Download (1.484) Tomb Raider 3 soundtracks player/editor, allow to play and extract/inject wav files into Cdaudio.wad file where are stored all ambient and background music in Tomb Raider 3. You can also use this tool for compress/decompress externals WAVE files into OGG file format, useful for tr4 and trc game engine (manual enclosed). 02-09 ...
TR CDaudio Player | Tools | Aspidetr.com
https://www.aspidetr.com/en/tools/tr-cdaudio-player/
TR CDaudio Player Version 1.1 by Turbo Pascal. Download (174) Tomb Raider 3 soundtracks player/editor, allow to play and extract/inject wav files into Cdaudio.wad file where are stored all ambient and background music in Tomb Raider 3. You can also use this tool for compress/decompress externals WAVE files into OGG file format, useful for tr4 ...
Music and Sound [TRWiki]
https://trwiki.earvillage.net/doku.php?id=trs:sound
In TR3, we have somewhat special audiotrack setup. Audio format was changed to simple WAV (MS-ADPCM codec), but all tracks were embedded into CDAUDIO.WAD file, which also contained a header with a list of all tracks and their durations. So, when game requests an audiotrack to play, it takes info on needed track from CDAUDIO.WAD header, and then goes …
Game Audio Player - Free Download - FilePlanet
https://www.fileplanet.com/archive/p-59218/Game-Audio-Player
Scan AUDIO\CDAUDIO.WAD. Duke Nukem 3D: Use ADD FILES for DUKE3D.GRP and DUKE.RTS. Rise Of The Triad: Use ADD FILES for DARKWAR.WAD and REMOTE1.RTS. Redneck Rampage: Use ADD FILES for REDNECK.GRP and REDNECK.RTS. Dark Forces: Scan SOUNDS.GOB and JEDISFX.LFD. TIE Fighter:
Releases · opentomb/OpenTomb · GitHub
https://github.com/opentomb/OpenTomb/releases
Native support for CDAUDIO.WAD (TR3) and MS-ADPCM wav files (TR4-TR5) New spawning entities in TR1-TR3 (dart emitters) Flipeffects are fully scriptable; Assets 3. win32-2015-07-28_alpha.7z 2.53 MB; Source code (zip) Source code (tar.gz) Lwmte. win32-2015-05-05_alpha a83f01e. Compare. Choose a tag to compare ...
Eep² - Tomb Raider Level Editor - Utilities
http://www.tnlc.com/eep/tr/utils.html
TR's audio (music and sound effects) are in different files. RIFF-Wave (WAV) sounds are in TR1 "PHD" level files, Unfinished Business "TUB" level files, TR2 "main.sfx" file, TR3 "main.sfx" and "cdaudio.wad" (music, sounds, cut scene speech) files, and TR4 "TR4" level and WAV audio files.
Tomb Raider Data Formats (TRosettaStone)
http://xproger.info/projects/OpenLara/trs.html
Audio tracks are stored differently across TR game versions — CD-Audio in TR1-TR2, single merged file CDAUDIO.WAD in TR3, and separate audio files in TR4 and TR5. 2.1.5. Sound Files — Samples. TR2 and TR3 also featured external sound sample files, which allowed to share samples between all level files.
Little extractor program - XeNTaX
https://forum.xentax.com/viewtopic.php?t=3081
Tomb Raider 3, CDAUDIO.WAD Turok 2, 11K/11C-files Warcraft II (incl. expansion-CD) World War 2 Fighters, SQ?-files I also added an unpacker for "Revolution", a decent FPS. The container has a ZLIB-compressed directory table which would be to complicated to handle by GOBREAD. Have fun.
Now you know Cdaudio.Wad
Now that you know Cdaudio.Wad, we suggest that you familiarize yourself with information on similar questions.