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swift - Check if AVAudioPlayer is playing - Stack Overflow
https://stackoverflow.com/questions/30302640/check-if-avaudioplayer-is-playing
if audioPlayer.playing{ audioPlayer.stop() } I am using the following code to play the audio : var soundURL: NSURL = NSURL(fileURLWithPath: NSBundle.mainBundle().pathForResource("9", ofType: "m4a")!)! var error:NSError? audioPlayer = AVAudioPlayer(contentsOfURL: soundURL, error: &error) audioPlayer.prepareToPlay() …
iOS : Swift checking if AVAudioPlayer is playing crash ...
https://www.youtube.com/watch?v=EIXFob0xPjg
iOS : Swift checking if AVAudioPlayer is playing crash [ Beautify Your Computer : https://www.hows.tech/p/recommended.html ] iOS : Swift checking if AVAudio...
Play Music with AVAudioPlayer iOS Tutorial - iOScreator
https://www.ioscreator.com/tutorials/play-music-avaudioplayer-ios-tutorial
Add the folowing properties in the ViewController class. var audioPlayer = AVAudioPlayer () var isPlaying = false var timer: Timer! The AVAudioPlayer class lets you play sound in any audio format available in iOS. With the isPlaying Boolean we'll determine if the music is currently playing.
How can I know if AVAudioPlayer is paused?
https://www.thetopsites.net/article/54956027.shtml
Check play state of AVPlayer, setImage (UIImage (named: "control-pause"), for: .normal) } }. As for your second question, to know if the avPlayer reached the end, the easiest To discover whether an AVAudioPlayer object is playing, I can simply use the isPlaying property: if audioPlayer.isPlaying { // If the audio player is not playing however, how can I distinguish …
Apple Developer Documentation
https://developer.apple.com/documentation/avfaudio/avaudioplayer/1390139-isplaying
AVAudioPlayer ; isPlaying ; Language: Language: Swift ; Objective-C ; API Changes: None; Instance Property is Playing. A Boolean value that indicates whether the player is currently playing audio. Availability. iOS 2.2+ iPadOS 2.2+ macOS 10.7+ Mac Catalyst 13.0+ tvOS 9.0+ watchOS 7.0+ Framework. AVFAudio; On This Page. Declaration ; See Also ...
Apple Developer Documentation
https://developer.apple.com/documentation/avfaudio/avaudioplayer
func play(atTime: TimeInterval) -> Bool. Plays audio asynchronously, starting at a specified point in the audio output device’s timeline. func pause() Pauses audio playback. func stop() Stops playback and undoes the setup the system requires for playback. var isPlaying: Bool.
How To Play Sounds - AVAudioPlayer Tutorial (For 2019)
https://codewithchris.com/avaudioplayer-tutorial/
var audioPlayer = AVAudioPlayer () Then in the viewDidLoad method, I’m going to create a new AVAudioPlayer object and initialize it with the path to the sound file like this: Observe that we are using Bundle to find our way inside the app to go find the file named “ …
How To Play Audio Files in Xamarin.Forms
https://www.godo.dev/tutorials/xamarin-forms-play-audio/
But before we play the audio file, we need to check if _audioPlayer is playing another file. All we need to do is remove FinishedPlaying event and stop the audio playing. After that, create an AVAudioPlayer object. Then add a FinishedPlaying event listener and finally, we can just call _audioPlayer.Play() to start playing the audio.
AVAudioPlayer playing Sound with very low volume in iPhone ...
https://newbedev.com/avaudioplayer-playing-sound-with-very-low-volume-in-iphone-6-and-6
For full class you can check my gist I think if you set the volume of AVAudioPlayer to 1, then the problem is on the system volume. You may use a different audio category when playing your sound and the volume is different in different category or different audio route(like native speaker, headset or bluetooth) The default category in your app will be ambient , but the Music app's is …
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