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ChucK => A Strongly-Timed Music Programming Language
http://chuck.cs.princeton.edu/
: ChucK is a programming language for real-time sound synthesis and music creation. ChucK offers a unique time-based, concurrent programming model that is precise and expressive (we call this strongly-timed ), dynamic control rates, and the ability to add and modify code on-the-fly .
The ChucK Audio Programming Language | PhD Thesis
https://www.cs.princeton.edu/%7Egewang/thesis.html
platform for precise audio synthesis/analysis and rapid experimentation in computer music. In particular, ChucK provides a syntax for representing information flow, a new time-based concurrent programming model that allows programmers to flexibly and precisely control the …
Edge-of-Your-Seat Storytelling - audiochuck
Solvable Solvable is an audiochuck true-crime podcast that seeks to find the answers to unsolved mysteries. With the cooperation of the investigative agency, Solvable by audiochuck takes the listener behind closed doors and speaks directly to the past and current personnel who are responsible for investigating these crimes.
Annual Report on Audio Chuck's Revenue, Growth, SWOT ...
https://incfact.com/company/audiochuck-indianapolis-in/
Note: Audio Chuck's revenues are gauged from an analysis of company filings. Audio Chuck's Income Statement (based on Industry Averages) $ Millions (Industry Average) Audio Chuck Revenue (Sales) Cost of Goods Sold Gross Profit Operating Expenses Advertising Salaries and wages Other Operating Expenses Total Operating Expenses Operating Income …
Our Shows - audiochuck
https://audiochuck.com/shows/
Listen Now Solvable is an audiochuck true-crime podcast that seeks to find the answers to unsolved mysteries. With the cooperation of the investigative agency, Solvable by audiochuck takes the listener behind closed doors and speaks directly to the past and current personnel who are responsible for investigating these crimes. Listen Now
GitHub - ccrma/chuck: ChucK Music Programming …
https://github.com/ccrma/chuck
Chuck presents a unique time-based, concurrent programming model that's precise and expressive (we call this strongly-timed), with dynamic control rates and the ability to add and modify code on-the-fly. In addition, ChucK supports MIDI, OpenSoundControl, HID device, and multi-channel audio.
ChucK - [Unity: Tutorials]
https://chuck.stanford.edu/chunity/tutorials/
ChucK uses this AudioSource to capture spatialization data. ChucK will use the AudioClip, Play On Awake, Loop, and Spatial Blend fields, setting them automatically whenever the scene is run. (If you'd like to play an audio file, use audio files in ChucK instead.) You can use the 3D sound settings to adjust how your ChucK script is spatialized.
T h e C h u c K M a n u a l - ChucK => A Strongly …
https://chuck.cs.princeton.edu/release/files/chuck_manual.pdf
ChucK code is the same, but the way to run them di ers, depending the ChucK system. The rst thing we are going to do is do generate a sine wave and send it to the speaker so we can hear it. We can do this easily in ChucK by connecting audio processing modules (unit generators) and having them work together to compute the sound.
ChucK | Language Specification
https://chuck.stanford.edu/doc/language/
Overview: ChucK is a strongly-typed, strongly-timed, concurrent audio and multimedia programming language. It is compiled into virtual instructions, which is immediately run in the ChucK Virtual Machine. This guide documents the features of the Language, Compiler, and Virtual Machine for a ChucK programmer. language specification
Chugens, Chubgraphs, ChuGins - Stanford University
https://ccrma.stanford.edu/~spencer/publications/CCC2012.pdf
ChucK, opening up an abundance of sonic possibilities. For example, ChuGins have been implemented to bring audio processing programs from the Faust programming language into ChucK. Similarly, the SoundFont renderer FluidSynth has been packaged as a ChuGin. This functionality is not limited to audio processing; a serial
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