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cocoa - programmatically recording sound sent to Built-in ...

    https://stackoverflow.com/questions/928692/programmatically-recording-sound-sent-to-built-in-output-mac-os-x
    I need to find a way to capture the raw audio data that is being piped to the Built-in Output on Mac OS X. Core Audio, HAL, etc. I can "listen" in on the Built-in Output and the mic, but neither of these appear to offer the correct data stream - the exact stream (all combined data from all input sources) that goes to the speakers/built-in output.

Code sample for capturing audio from a Mac in Cocoa and ...

    https://newbedev.com/code-sample-for-capturing-audio-from-a-mac-in-cocoa-and-saving-to-file
    Code sample for capturing audio from a Mac in Cocoa and saving to file? Working with audio in Mac OS X involves interfacing with Core Audio. For a quick overview, take a look at the Core Audio Overview. You will need to interface with the AUHAL to perform input and output; a technical note exists detailing the steps required to do so.

QTKit Capture - developers.apple.com

    https://developers.apple.com/library/archive/documentation/Cocoa/Conceptual/QTKitApplicationProgrammingGuide/UsingQTKit/UsingQTKit.html
    If you need to work with media capture in your Cocoa application, you may want to read this chapter for a better understanding of how you can use capture objects and their associated methods to accomplish a variety of recording tasks. In particular, the chapter discusses how the QTKit capture API works in processing audio and video data.

Building a Simple QTKit Recorder Application

    https://developer.apple.com/library/archive/documentation/Cocoa/Conceptual/QTKitApplicationTutorial/BuildingaSimpleQTKitCaptureApplication/BuildingaSimpleQTKitCaptureApplication.html
    You specified the compression options for your captured output by using an identifier that lets you define the size for video and another identifier that defines the quality of audio. The first identifier is @”QTCompressionOptions240SizeH264Video” , which compresses the video you captured using the H.264 codec, using a medium bit-rate setting with a dimension no larger …

MacOS Cocoa Audio Code Snippets

    https://jgelectronics.nl/source-code/cocoa-audio-snippets.html
    Chen Kok has written a Cocoa interface a free and open source Audio Library for Core Audio. With this library it should be rather easy to write audio apps that uses sound input and / or output. A Programming Guide comes with the Audio Library as well so it is excellent documented. Both the library and programming guide you can download from ...

objective c - OSX Cocoa App: AVFoundation Screen …

    https://stackoverflow.com/questions/19720554/osx-cocoa-app-avfoundation-screen-capture-callback-is-not-called-after-display
    /***** This code snippet is used to set up the capture callbacks***** */ /* Create a capture session. */ captureSession = [[AVCaptureSession alloc] init]; if ([captureSession canSetSessionPreset:AVCaptureSessionPresetHigh]) { /* Specifies capture settings suitable for high quality video and audio output. */ [captureSession …

win-capture-audio | OBS Forums

    https://obsproject.com/forum/resources/win-capture-audio.1338/
    Realy nice job, congrats. I'm having some issues in capturing audio from chrome (mult windows open) sometimes take time for the plug-in to recognize the correct window and in youtube, when the song chance I´m getting a hard daley for the new song to be cast on OBS.

Chrome Audio Capture - Chrome Web Store

    https://chrome.google.com/webstore/detail/chrome-audio-capture/kfokdmfpdnokpmpbjhjbcabgligoelgp
    Chrome Audio Capture is a Chrome extension that allows users to record any audio playing on the current tab. Multiple tabs can be recorded simultaneously. Recordings can be …

GitHub - itchio/capsule: 🎬 Cross-platform hotkey short ...

    https://github.com/itchio/capsule
    PulseAudio: Captures monitor of default output device; macOS. Control Cocoa recording hotkey support (hardcoded to F9) Video OpenGL capture; Vulkan capture; Audio CoreAudio: Intercepts API calls, only F32LE supported so far; Windows. Control Win32 recording hotkey support (hardcoded to F9) Video Direct3D 9 capture; Direct3D 10 capture

How to Record the Sound Coming From Your PC (Even Without ...

    https://www.howtogeek.com/217348/how-to-record-the-sound-coming-from-your-pc-even-without-stereo-mix/
    Just get an audio cable with a male 3.5mm connector on both ends. Plug one end into the line-out (or headphone) jack on your PC, and the other end into the line-in (or microphone) jack. You’ll stop hearing the sound your computer produces, but you can use any audio-recording program to record the “line in” or “microphone” input.

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