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7.6. The Audio Content-Type
https://www.freesoft.org/CIE/RFC/1521/36.htm#:~:text=The%20content%20of%20the%20%22audio%2Fbasic%22%20subtype%20is%20audio,by%3A%20audio-type%20%3A%3D%20%22audio%22%20%22%2F%22%20%28%22basic%22%20%2F%20extension-token%29
What is PCM Audio? [Format Difference. Expert Explaned]
https://samplerateconverter.com/educational/pcm-audio
What is PCM audio. PCM audio ( Pulse-Code Modulation) is one of representations of an analog signal in digital form. The representation process is called as "coding analog signal to digital form". In simple words, PCM audio is …
What Is Pcm Audio? A Detailed Guide| Soundbar stereo
https://soundbarstereo.com/what-is-pcm-audio/
December 12, 2021. March 10, 2021 by spencer haws. Pcm audio, also known as pulse modulation, is a method for the digital representation of sampled analog signals. It is the standard form of digital audio in computers, CDs, digital telephony, and other digital audio applications. In a PCM stream, the amplitude of the analog signal is sampled regularly at even …
7.6. The Audio Content-Type
https://www.freesoft.org/CIE/RFC/1521/36.htm
The content of the "audio/basic" subtype is audio encoded using 8-bit ISDN mu-law [PCM]. When this subtype is present, a sample rate of 8000 Hz and a single channel is assumed. The formal grammar for the content-type header field for data of type audio is given by: audio-type := "audio" "/" ("basic" / extension-token)
Media container formats (file types) - Web media ...
https://developer.mozilla.org/en-US/docs/Web/Media/Formats/Containers
The format of audio and video media files is defined in two parts (three if a file has both audio and video in it, of course): the audio and/or video codecs used and the media container format (or file type) used. In this guide, we'll look at the container formats used most commonly on the web, covering basics about their specifications as well as their benefits, limitations, and ideal use …
ffmpeg - How is audio data stored in raw pcm format ...
https://stackoverflow.com/questions/49764773/how-is-audio-data-stored-in-raw-pcm-format
I am writing an app to manipulate audio where i need to convert a file (wav, MP3, etc) to raw data (samples are presented as float) at the first place. I use ffmpeg in cmd: ffmpeg -i test.wav -f s16le -acodec pcm_s16le output.dat How are samples represented in the output.dat file? I know one sample needs two bytes under S16, and dual channel ...
Speech-to-text API reference (REST) - Speech service ...
https://docs.microsoft.com/en-us/azure/cognitive-services/speech-service/rest-speech-to-text
Content-type: Describes the format and codec of the provided audio data. Accepted values are audio/wav; codecs=audio/pcm; samplerate=16000 and audio/ogg; codecs=opus. Required: Transfer-Encoding: Specifies that chunked audio data is being sent, rather than a single file. Use this header only if you're chunking audio data. Optional: Expect
Change the audio format on your Samsung TV
https://www.samsung.com/us/support/answer/ANS00085244/
PCM: This stands for “pulse-code modulation.” Use this setting if the external device you've connected to the HDMI port has already processed the sound, and you just want it to come out of your TV's speakers. Note: This changes the signal to 2.0 PCM as it passes through the TV. If you select PCM even though you have a home theater system or soundbar connected, the sound …
Audio File MIME Types - ThoughtCo
https://www.thoughtco.com/audio-file-mime-types-3469485
The content-type indicator identifies the extension in greater detail. Content-type tags appear as slashed pairs. The first term indicates the broad class of what it is, for example, audio or video. The second term indicates the subtype. An audio type might support dozens of subtypes, including MPEG, WAV, and RealAudio specifications.
PostContent - Amazon Lex
https://docs.aws.amazon.com/lex/latest/dg/API_runtime_PostContent.html
User input in PCM or Opus audio format or text format as described in the Content-Type HTTP header. You can stream audio data to Amazon Lex or you can create a local buffer that captures all of the audio data before sending. In general, you get better performance if you stream audio data rather than buffering the data locally.
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