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Apple Developer
https://developer.apple.com/reference/coreaudio/1613060-core_audio_data_types
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Core Audio Essentials - Apple Developer
https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioEssentials/CoreAudioEssentials.html
Universal Data Types in Core Audio. In Core Audio, you use two universal data types to represent any audio data format. These types are the data structures AudioStreamBasicDescription (Listing 2-4) and AudioStreamPacketDescription (Listing 2-5), both declared in the CoreAudioTypes.h header file and described in Core Audio Data Types Reference.
Core Audio - Apple Developer
https://developer.apple.com/documentation/coreaudio
Use the Core Audio framework to interact with device’s audio hardware. Availability. iOS 2.0+ iPadOS 2.0+ macOS 10.0+ Mac Catalyst 13.0+ tvOS 9.0+ watchOS 3.0+ Topics. Drivers. Creating an Audio Server Driver Plug-in. ... Core Audio Data Types. Core Audio Functions. Core Audio Constants Core Audio Enumerations ...
Core Audio Services - Apple Developer
https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/WhatsinCoreAudio/WhatsinCoreAudio.html
In iOS, Audio Unit Services comprises the functions, data types, and constants declared in the following header files in AudioUnit.framework: AUComponent.h. AudioComponent.h (iOS only) AudioOutputUnit.h. AudioUnitParameters.h. AudioUnitProperties.h. OS X adds to these the following header files from AudioUnit.framework and …
What Is Core Audio? - Apple Developer
https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/WhatisCoreAudio/WhatisCoreAudio.html
In OS X, Core Audio expects audio data to be in native-endian, 32-bit floating-point, linear PCM format. You can use Audio Converter Services to translate audio data between different linear PCM variants. You also use these converters to translate between linear PCM and compressed audio formats such as MP3 and Apple Lossless.
Introduction into iOS Core Audio. Before starting playing ...
https://blog.devgenius.io/introduction-into-ios-core-audio-1ec9ea15c47c
Most Core Audio services use and manipulate audio in linear pulse-code-modulated (linear PCM) format, the most common uncompressed digital audio data format. Digital audio recording creates PCM data by measuring an analog audio signal’s magnitude at regular intervals (the sampling rate ) and converting each sample to a numerical value.
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