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Core Audio Format Specification - Apple Developer
https://developer.apple.com/library/archive/documentation/MusicAudio/Reference/CAFSpec/CAF_spec/CAF_spec.html
Core Audio Format Specification. This chapter describes and specifies Apple’s Core Audio Format. Refer to CAF File Overview for an introduction to CAF, including information on CAF capabilities and file layout. Important: This document uses standard C structure and enumeration declarations to specify the details of the CAF file header and CAF ...
What Is Core Audio? - Apple Developer
https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/WhatisCoreAudio/WhatisCoreAudio.html
Core Audio data structures, declared in the CoreAudioTypes.h header file, can describe linear PCM at any sample rate and bit depth. Audio Data Formats goes into more detail on this topic. In OS X, Core Audio expects audio data to be in native-endian, 32-bit floating-point, linear PCM format.
Header Files and System Components - Win32 apps ...
https://docs.microsoft.com/en-us/windows/win32/coreaudio/header-files-and-system-components
Core Audio component Header file; MMDevice API: Mmdeviceapi.h: WASAPI: Audioclient.h, Audiopolicy.h: DeviceTopology API: Devicetopology.h: EndpointVolume API: Endpointvolume.h
Core Audio Interfaces - Win32 apps | Microsoft Docs
https://docs.microsoft.com/en-us/windows/win32/coreaudio/core-audio-interfaces
This programming reference for the Core Audio SDK includes the following interfaces: MMDevice API. The Windows Multimedia Device (MMDevice) API enables audio clients to discover audio endpoint devices, determine their capabilities, and create driver instances for those devices.Header file Mmdeviceapi.h defines the interfaces in the MMDevice …
Core Audio Format - Wikipedia
https://en.wikipedia.org/wiki/Core_Audio_Format
Core Audio Essentials - Apple Developer
https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioEssentials/CoreAudioEssentials.html
In Core Audio, you use two universal data types to represent any audio data format. These types are the data structures AudioStreamBasicDescription ( Listing 2-4) and AudioStreamPacketDescription ( Listing 2-5 ), both declared in the CoreAudioTypes.h header file and described in Core Audio Data Types Reference.
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