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Core Audio OS X FLAC components download | …

    https://sourceforge.net/projects/coreaudio-flac/
    Download Core Audio OS X FLAC components for free. Components for OS X that enable FLAC to be used on the system level. Includes an AudioCodec component for FLAC encode and decode as well as an AudioFile component that allows the system to parse .flac files.

Core Audio Frameworks - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioFrameworks/CoreAudioFrameworks.html
    In OS X you have these additional header files: AudioFileComponents.h: Defines the interface for Audio File Component Manager components. You use an audio file component to implement reading and writing a custom file format. AudioUnitUtilities.h: Utility functions for interacting with audio units. Includes audio unit parameter conversion functions, and audio unit …

What Is Core Audio? - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/WhatisCoreAudio/WhatisCoreAudio.html
    In iOS and OS X, Core Audio supports most common file formats for storing and playing audio data, as described in iPhone Audio File Formats and Supported Audio File and Data Formats in OS X. Audio Units. Audio units are software plug-ins that process audio data. In OS X, a single audio unit can be used simultaneously by an unlimited number of channels and …

Core Audio - Wikipedia

    https://en.wikipedia.org/wiki/Core_Audio
    Core Audio is a low-level API for dealing with sound in Apple's macOS and iOS operating systems. It includes an implementation of the cross-platform OpenAL. Apple's Core Audio documentation states that "in creating this new architecture on Mac OS X, Apple's objective in the audio space has been twofold.

macos - Using AudioComponentCount in OSX CoreAudio …

    https://stackoverflow.com/questions/10859906/using-audiocomponentcount-in-osx-coreaudio
    There were changes between 10.5 and 10.6 in the way AudioUnits are handled. One of them (at least according to Apple's documentation) was the addition of Audio Component Services. Among other pla...

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