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Core Audio Programming Reference - Win32 apps | …

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/programming-reference
    This programming reference for the core audio APIs in Windows SDK contains the following sections: Core Audio Interfaces; Core Audio Structures; Core Audio Enumerations; Core Audio Constants; Core Audio Properties; Core Audio Functions; The audio core APIs are implemented in the Mmdevapi.dll and Audioses.dll system components, both of which run in …

Core Audio Interfaces - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/core-audio-interfaces
    This programming reference for the Core Audio SDK includes the following interfaces: MMDevice API. The Windows Multimedia Device (MMDevice) API enables audio clients to discover audio endpoint devices, determine their capabilities, and create driver instances for those devices.Header file Mmdeviceapi.h defines the interfaces in the MMDevice …

Audio in Core - Core Documentation

    https://docs.coregames.com/references/audio/
    In such a case, you may want to reference the audio with a "CoreObject Reference" custom property or as a child of a script. You can read more about scripting audio triggers and scripts in Lua via the Audio section of the API documentation. Audio Properties. There are several customizable properties to any audio asset.

Core Audio Programming Reference - GitHub

    https://github.com/MicrosoftDocs/win32/blob/docs/desktop-src/CoreAudio/programming-reference.md
    This programming reference for the core audio APIs in Windows SDK contains the following sections: Core Audio Interfaces; Core Audio Structures; Core Audio Enumerations; Core Audio Constants; Core Audio Properties; Core Audio Functions; The audio core APIs are implemented in the Mmdevapi.dll and Audioses.dll system components, both of which run in …

What Is Core Audio? - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/WhatisCoreAudio/WhatisCoreAudio.html
    Core Audio data structures, declared in the CoreAudioTypes.h header file, can describe linear PCM at any sample rate and bit depth. Audio Data Formats goes into more detail on this topic. In OS X, Core Audio expects audio data to be in native-endian, 32-bit floating-point, linear PCM format.

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