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Core Audio - Apple Developer
https://developer.apple.com/documentation/coreaudio
Core Audio | Apple Developer Documentation Framework Core Audio Use the Core Audio framework to interact with device’s audio hardware. Availability iOS 2.0+ iPadOS 2.0+ macOS 10.0+ Mac Catalyst 13.0+ tvOS 9.0+ watchOS 3.0+
Core Audio Frameworks - Apple Developer
https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioFrameworks/CoreAudioFrameworks.html
The Core Audio framework contains data types common to all Core Audio services, as well as lower-level APIs used to interact with hardware. In OS X, this framework contains the interfaces for Hardware Abstraction Layer (HAL) Services. This framework includes this header file: CoreAudioTypes.h: Defines data types used by all of Core Audio.
API Notes: CoreAudio framework — PyObjC - the Python to ...
https://pyobjc.readthedocs.io/en/latest/apinotes/CoreAudio.html
CoreAudio is a fairly low-level framework and has no Python examples, due to the style of the API I’m not yet convinced that the API actually works correctly from Python. A number of structures have a custom wrapper and therefore aren’t passed to functions as usual. AudioBuffer AudioBufferList AudioChannelDescription AudioChannelLayout
MTCoreAudio.framework - zenomt.com
https://zenomt.zenomt.com/macosx/MTCoreAudio/
Framework Reference. Many types are defined in CoreAudio's header files. Please see /System/Library/Frameworks/CoreAudio.framework/Headers/ for their definitions. Constants and Types; MTCoreAudioStreamDescription class MTCoreAudioDevice class MTCoreAudioStream class MTBuffer class MTByteBuffer class MTAudioBuffer class AudioBufferList Utility Functions
pyobjc-framework-CoreAudio - PyPI
https://pypi.org/project/pyobjc-framework-CoreAudio/
Project description. Wrappers for the “CoreAudio” framework on macOS. These wrappers don’t include documentation, please check Apple’s documentation for information on how to use this framework and PyObjC’s documentation for general tips and tricks regarding the translation between Python and (Objective-)C frameworks.
iphone - How do I specify what mData in AudioBuffer in …
https://stackoverflow.com/questions/10212043/how-do-i-specify-what-mdata-in-audiobuffer-in-the-coreaudio-framework-should-rep
How do I initialize the CoreAudio framework such that I know what the values in mData represent? As per a previous reply I had gotten, it seems these values can represent 4 byte floats, 4 byte signed integers etc. But what API would I use to specify what exactly I want these values to represent?
AudioSwitcher.AudioApi.CoreAudio 4.0.0-alpha5 - NuGet
https://www.nuget.org/packages/AudioSwitcher.AudioApi.CoreAudio/4.0.0-alpha5
MacOSX-SDKs/AudioServerPlugIn.h at master · phracker ...
https://github.com/phracker/MacOSX-SDKs/blob/master/MacOSX11.3.sdk/System/Library/Frameworks/CoreAudio.framework/Versions/A/Headers/AudioServerPlugIn.h
framework. The basic objects and properties are defined in <CoreAudio/AudioHardwareBase.h> and are supplemented with properties declared here. The plug-in is responsible for defining the AudioObjectIDs to be used as handles for the AudioObjects the plug-in provides. However, the
NuGet Gallery | AudioSwitcher.AudioApi.CoreAudio 3.0.0.1
https://www.nuget.org/packages/AudioSwitcher.AudioApi.CoreAudio/
For projects that support PackageReference, copy this XML node into the project file to reference the package. paket add AudioSwitcher.AudioApi.CoreAudio --version 3.0.0.1 The NuGet Team does not provide support for this client.
macos - How to create an absolute path reference in a ...
https://stackoverflow.com/questions/24146452/how-to-create-an-absolute-path-reference-in-a-dylib
[Disclaimer: I'm working with someone else's code. I've never created a .dylib, so I turn to S.O.] I'm working on a distro that creates a .dylib. It looks okay, but when I …
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