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About the Windows Core Audio APIs - Win32 apps | …

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/about-the-windows-core-audio-apis
    The Core Audio APIs are: Multimedia Device (MMDevice) API. Clients use this API to enumerate the audio endpoint devices in the system. Windows Audio Session API (WASAPI). Clients use this API to create and manage audio streams to and from audio endpoint devices. DeviceTopology API.

Core Audio APIs - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/core-audio-apis-in-windows-vista
    The core audio APIs serve as the foundation for higher-level audio APIs such as Microsoft DirectSound and the Windows multimedia waveXxx functions. Most applications communicate with the higher-level APIs, but some applications with special requirements might need to communicate directly with the core audio APIs.

Core audio API's support for XP embedded

    https://social.msdn.microsoft.com/Forums/en-US/b20d7c89-b1c3-4ccd-82f6-a856a9deb20b/core-audio-apis-support-for-xp-embedded
    I need to implement the sidetone requirement for XP Embedded platform using VIA HD Audio device through program. Basically I have to access the "rear output mixer" properties of the audio render and set the value for mute and volume properties. I have tried to explorer various option available ... · Expert please provide your valuable input. · Kernel ...

Core audio API's support for XP embedded

    https://social.msdn.microsoft.com/Forums/en-US/63fc0515-6f5d-4719-b05e-f0f81cca2e05/core-audio-apis-support-for-xp-embedded
    I need to implement the sidetone requirement for XP Embedded platform using VIA HD Audio device through program. Basically I have to access the "rear output mixer" properties of the audio render and set the value for mute and volume properties. I have tried to explorer various option available ... · Expert please provide your valuable input. · For XP ...

Use C# to control Windows system volume under .NET ...

    https://programmerall.com/article/3809897384/
    Winmm.dll is available under XP environment, user32.dll Vista and above. C++ dll control: CoreAudioApi is a C++ third-party encapsulated volume control. After downloading the DLL from the Internet, it can be used after being referenced in the project. Supported by CoreAudioApi Vista and above. The code is given below 1.

Core Audio for .NET - When I'm Bored

    https://whenimbored.xfx.net/2011/01/core-audio-for-net/
    Core Audio for .NET The story of why and how Core Audio .NET came to be, in three chapters Chapter 1: The Good Ol’ Audio Mixer API. Up until Vista, Windows used the same API from Windows 95 to let third-party programs consume a series of resources (exposed by the drivers) that allowed them to discover and manipulate all the available settings on a sound card.

MMDevice, CoreAudioApi C# (CSharp) Code Examples - …

    https://csharp.hotexamples.com/examples/CoreAudioApi/MMDevice/-/php-mmdevice-class-examples.html
    C# (CSharp) CoreAudioApi MMDevice - 30 examples found. These are the top rated real world C# (CSharp) examples of CoreAudioApi.MMDevice extracted from open source projects. You can rate examples to help us improve the quality of examples.

c# - Using Reflection to use a namespace on certain OSs ...

    https://stackoverflow.com/questions/13289829/using-reflection-to-use-a-namespace-on-certain-oss
    I'm creating a program that uses the CodeProject CoreAudioApi (pretty popular framework for manipulating audio), but the problem is the CoreAudioApi uses system calls that aren't available in any

NAudio and .NET Standard - Mark Heath

    https://markheath.net/post/naudio-netstandard
    I started creating NAudio back in 2002, using v1.0 of the .NET Framework and developing on the open source SharpDevelop IDE.. Of course, a huge amount has changed in the .NET world since then. However, since NAudio was heavily used in commercial applications running on Windows XP, I was always reluctant to depend on newer .NET features that would cause us to have to …

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