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ios - Can not find <coreaudiokit/coreaudiokit.h> in ios8 ...

    https://stackoverflow.com/questions/25829006/can-not-find-coreaudiokit-coreaudiokit-h-in-ios8-xcode6
    I feel like Apple has not turned on the switch for CoreAudioKit for iOS. Any guidance on what I am doing wrong would be most gratefully received. Thank you, Ken

CoreAudioKit Namespace | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/coreaudiokit
    The CoreAudioKit namespace provides generic views that can be extended to provide user interfaces for audio units.

No audio, coreaudiod not running on MB Air - Apple Community

    https://discussions.apple.com/thread/8465706
    Question: Q: No audio, coreaudiod not running on MB Air I'm trying to get the audio working on an Air running MacOS10.12. No sound through either headphones or internal speakers although System Preferences recognizes when the headphones are plugged in and shows internal speakers under output when no headphones connected.

iOS : Optional Framework Not Working (CoreAudioKit not …

    https://www.youtube.com/watch?v=ifDdNVOq1gk
    iOS : Optional Framework Not Working (CoreAudioKit not on Simulator) [ Beautify Your Computer : https://www.hows.tech/p/recommended.html ] iOS : Optional Fr...

Core Audio Frameworks - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioFrameworks/CoreAudioFrameworks.html
    Core Audio consists of a number of separate frameworks, which you can find in /System/Library/Frameworks. These frameworks are not grouped under an umbrella framework, so finding particular headers can sometimes be tricky. This appendix describes each of the Core Audio frameworks and their associated header files.

Apple Developer Documentation

    https://developer.apple.com/documentation/coreaudiokit
    The base class to extend when creating a custom user interface for an audio unit.

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