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Audio Triggers | Pak'Cafan : EverQuest - WordPress.com
https://pakcafaneq.wordpress.com/audio-triggers/#:~:text=The%20Audio%20Triggers%20window%20was%20described%20in%20the,Triggers%20Window%20using%20the%20EQ%20button%2C%20under%20Actions.
Custom Audio Triggers (computer voice) - EQInterface
https://www.eqinterface.com/downloads/fileinfo.php?id=5123
First, in your Everquest\audiotriggers folder, create a NEW folder called, say, Foresight. Copy all the .wav files into that folder. Then take the .ini file and copy it into your Everquest\userdata folder, renaming it to be AT_Foresight_charactername_servername.ini, where the charactername and servername are replaced as in other UI file names.
Audio Triggers | Pak'Cafan : EverQuest - WordPress.com
https://pakcafaneq.wordpress.com/audio-triggers/
Audio Trigger Basics. The Audio Triggers window was described in the EverQuest update message for October 27, 2005. It lets you tell the game to play various sounds whenever certain events appear in the chat window. You can open the Triggers Window using the EQ button, under Actions. Within the Audio Triggers window you can set up any number of triggers.
Everquest audio triggers - how to implement, and sample …
http://runen.co.uk/Everquest/sounds.htm
Everquest Audio Triggers, with sample raid setups General melee triggers <NPC> has become ENRAGED. Enraged.wav <NPC> executes a FLURRY of attacks on <whoever>! Flurry.wav <NPC> goes on a RAMPAGE! Rampage.wav <NPC> goes on a WILD RAMPAGE! Rampage.wav Enchanter triggers Your thoughts become less methodical. (Maelin's Methodical Mind has worn off)
Audio Triggers
http://www.icynic.com/~don/EQ/triggers/
Audio Triggers When EverQuest added the "audio triggers" feature in October 2005, I found it useful in so many situations that the sounds built into the audio menu weren't enough; I needed ways to differentiate among them. So I recorded myself saying various words to use as audio trigger sound files.
EQInterface Forums - Custom Audio Triggers
https://www.eqinterface.com/forums/showthread.php?t=18097
Zip file includes wav files. The Audio Triggers - Full Pack contains all patterns and sounds. AE DT; Aelfric; All clear; AOE inc; Arrow hit; Arrow missed; Assist; Back attack; Back off; Between legs (run between his legs) Blind; Britton; Burn (burn it down) Center; Click your mask; Crit heal; Deep sleep in; Deep sleep off; Discs (use your discs) Duck; East; East console; East …
GINA Audio Triggers - jaburt.com
https://jaburt.com/eq/audiotriggers.htm
The following audio triggers need an audio file allocated to them by yourselves. Some of the triggers use the built-in audio files from Hazimil's Everquest folder, therefore these may not work on your PC due to different installation paths. You will need to manually point to a different sound file to get audio alerts. Common -> General -> Skill Up
AUDIO TRIGGERS - BONZZ
http://bonzz.com/triggers.htm
SETTING UP AUDIO TRIGGERS 1) AUDIO TRIGGER WINDOW: Audio Triggers are accessed via the EQ Button --> Actions --> Audio Triggers. This will bring up a window where you will see text boxes labelled "Pattern" (#7 in the below image) and select box labeled "Sound" (#10 in the below image).
Audio Triggers : everquest - reddit
https://www.reddit.com/r/everquest/comments/299g5u/audio_triggers/
Audio Triggers are a raiding guilds "Bread and Butter". Lets face it to get 54 toons (Especially given todays state of the game where more likely than not some of the raiders are being boxed), to do something, ANYTHING together or close together is very much like herding cats with a stick and marshmellow.
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