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MCI Device Types - Win32 apps | Microsoft Docs
https://docs.microsoft.com/en-us/windows/win32/multimedia/mci-device-types
Device Types - Win32 apps | Microsoft Docs
https://docs.microsoft.com/en-us/windows/win32/multimedia/device-types
MCI_DEVTYPE_WAVEFORM_AUDIO. Audio device that plays digitized waveform files. In this document, the names of device types are bold. Device-type names are used with the command-string interface. Device-type constants are used with the command-message interface.
High Level Digital Audio API - Teragon Audio
http://midi.teragonaudio.com/tech/highaud.htm
You also must pass mciSendCommand() the MCI_OPEN_TYPE and MCI_OPEN_TYPE_ID flags to indicate that you've set the lpstrDeviceType field to a predefined constant (MCI_DEVTYPE_WAVEFORM_AUDIO). If playing back a WAVE file, then you also need to specify the name of the WAVE file to open by setting the lpstrElementName field to point to the name …
Waveform | OBS Forums
https://obsproject.com/forum/resources/waveform.1423/
Waveform is a plugin for showing a (cosmetic) frequency spectrum graph of an audio source. OBS. Open Broadcaster Software ... Download Waveform_1.0.0_x86_64.zip from the release page above and extract it to the root of your OBS …
Waveform Free | digital audio workstation band editing ...
https://www.tracktion.com/products/waveform-free
Waveform Free is unlike any other so called Free DAW – we fully acknowledge it has more capabilities than most enthusiast producers will ever need. There are no restrictions whatsoever – unlimited track count, add popular plugins and enjoy the deeply capable feature set. Once addicted we have a perfect selection of deep dive tools available ...
mciSendCommand help - For Beginners - GameDev.net
https://www.gamedev.net/forums/topic/321281-mcisendcommand-help/
MCI_WAVE_OPEN_PARMS waveParams; //load the sound waveParams.lpstrDeviceType = (LPCSTR)MCI_DEVTYPE_WAVEFORM_AUDIO; waveParams.lpstrElementName="powerup.wav ...
Ultra-Fast Audio for Games and Multimedia - EDM2
http://www.edm2.com/index.php/Ultra-Fast_Audio_for_Games_and_Multimedia
// mix_setup informs the mixer device of the entry point // to report buffers being read or written. // we will also need to tell the mixer which media type // we will be streaming. In this case, we'll use // MCI_DEVTYPE_WAVEFORM_AUDIO, but we could use MIDI // if that's what we wish to do.
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