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Digital Audio Theory | A Practical Guide | Christopher L ...
https://www.taylorfrancis.com/books/mono/10.4324/9780429297144/digital-audio-theory-christopher-bennett#:~:text=Starting%20with%20digital%20audio%20conversion%2C%20then%20segueing%20into,instruments%20that%20are%20found%20in%20digital%20audio%20workstations.
Digital Audio Theory: A Practical Guide - 1st Edition ...
https://www.routledge.com/Digital-Audio-Theory-A-Practical-Guide/Bennett/p/book/9780367276539
Digital Audio Theory: A Practical Guide bridges the fundamental concepts and equations of digital audio with their real-world implementation in an accessible introduction, with dozens of programming examples and projects. Starting with digital audio conversion, then segueing into filtering, and finally real-time spectral processing, Digital Audio Theory …
Digital Audio: Theory And Reality - ProSoundWeb
https://www.prosoundweb.com/digital-audio-theory-and-reality/
Most people who’ve looked at digital audio before know about the Nyquist theorem. If you sample an analog signal at a rate of at least twice its highest frequency component, you can convert it back to analog, passing through a low-pass filter, and get back the same thing you put in. Exactly. Perfectly. The Real World
Digital audio: theory and reality | EarLevel Engineering
https://www.earlevel.com/main/1996/10/19/digital-audio-theory-and-reality/
The promise of perfect audio—the Nyquist Theorem. Most people who’ve look at digital audio before know about the Nyquist theorem—if you sample an analog signal at a rate of at least twice its highest frequency component, you can convert it back to analog, passing through a low-pass filter, and get back the same thing you put in. Exactly.
DAT | Digital Audio Theory
https://digitalaudiotheory.com/dat
All the important Digital Audio Topics. Starting with digital audio conversion, then segueing into filtering and finally real-time spectral processing, Digital Audio Theory introduces the uninitiated reader to signal processing principles and techniques used in audio effects and virtual instruments that are found in digital audio workstations. Every chapter includes programming …
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