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Unable to find dsound.h after installing Directx 9.0c on ...
https://stackoverflow.com/questions/1424693/unable-to-find-dsound-h-after-installing-directx-9-0c-on-windows-xp
Typically in such cases you need to configure the IDE to search additional include folders. In VS2005 that's done through Tools/Options/Projects and Solutions/VC++ Directories, then 'Include files' at the upper right combo.
Dsound.h header - Windows drivers | Microsoft Docs
https://docs.microsoft.com/en-us/windows-hardware/drivers/ddi/dsound/
XAudio2 is a low-level audio API. It provides a signal processing and mixing foundation for games that is similar to its predecessors, DirectSound and XAudio. This section lists the overview topics for the XAudio2 application programming interface (API). The waveOutOpen function opens the given waveform-audio output device for playback.
Installing the Haskell PortAudio package on Windows
http://subreddits.org/misc/haskell/portaudio.html
Obtain "dsound.h" and copy it into "C:\PortAudio\directx". The PortAudio project needs a single header file from the DirectX SDK. NOTE: The DirectX SDK is 1.5 GB! Instead of installing the SDK you may obtain "dsound.h" from the download above. If you do install the SDK, the file is in "C:\Program Files\Microsoft DirectX SDK (August 2009)\Include".
rtaudio/dsound.h at master · thestk/rtaudio · GitHub
https://github.com/thestk/rtaudio/blob/master/include/dsound.h
rtaudio/include/dsound.h. Go to file. Go to file T. Go to line L. Copy path. Copy permalink. luzpaz Fix various typos. Latest commit f0c47f2 on Jul 8 History. Found via `codespell -q 3 -L inout,pevents,parm,priotity`.
GitHub - PortAudio/portaudio: PortAudio is a cross ...
https://github.com/PortAudio/portaudio
PortAudio - portable audio I/O library. PortAudio is a portable audio I/O library designed for cross-platform support of audio. It uses either a callback mechanism to request audio processing, or blocking read/write calls to buffer data between the native audio subsystem and the client.
Building PortAudio for Windows using Microsoft Visual ...
https://cxymm.net/article/codepython/30716317
These instructions have been observed to succeed using Visual Studio 2010 as well. 1) Building PortAudio with DirectSound support requires the files dsound.h and dsconf.h. Download and install the DirectX SDK from http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=3021d52b-514e …
[Portaudio] mingw problems with dsound (etc)
https://portaudio.music.columbia.narkive.com/M3aMXSa4/mingw-problems-with-dsound-etc
trying to compile using mingw. I am on Vista (32bit), and only need ASIO. and dsound, and need binaries to be able to run on XP. I have the latest. dxsdk installed. With config options winmm, asio, directx,wdmks it. builds all the way as far as pa-win_ds.c, and then throws a heap of. warnings and errors, e.g.
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