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DSP (File Format) - Retro Modding Wiki - metroid2002.com
https://www.metroid2002.com/retromodding/wiki/DSP_(File_Format)#:~:text=The.dsp%20format%20is%20a%20common%20GameCube%2FWii%20format%20for,actually%20embeds%20the%20entire%20DSP%20format%20within%20it.
DSP (File Format) - Retro Modding Wiki - metroid2002.com
https://www.metroid2002.com/retromodding/wiki/DSP_(File_Format)
The .dsp format is a common GameCube/Wii format for audio that comes with the SDK. It encodes sound using Nintendo's ADPCM codec. It encodes sound using Nintendo's ADPCM codec. The same ADPCM codec is also embedded into several Retro Studios format, like AGSC ; the CSMP format actually embeds the entire DSP format within it.
What is a DSP?: All that power in a little chip - SoundGuys
https://soundguys.com/what-is-dsp-28013/
A Beginner's Guide to Digital Signal Processing (DSP ...
https://www.analog.com/en/design-center/landing-pages/001/beginners-guide-to-dsp.html
Audio and Digital Signal Processing(DSP) in Python
https://new.pythonforengineers.com/blog/audio-and-digital-signal-processingdsp-in-python/
DSPADPCM (.dsp audio) Encoding Made Easy! | GBAtemp.net ...
https://gbatemp.net/threads/dspadpcm-dsp-audio-encoding-made-easy.390305/
Not all .dsp files are made with Nintendo's usual utility. In most cases the same codec is used, but it's also arbitrarily split for stereo or other multi-track usage. For instance Metroid Prime 2 comes with .dsp files that begin with 'RS03' and uses ~2sec per-channel interleaving for fluid use with the DVD -> ARAM DMA mechanic in the GameCube specifically.
freeDSP | An Open-Source Low-Budget Audio DSP
https://freedsp.github.io/
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