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Efficient 3D Audio Processing with the GPU

    https://www-sop.inria.fr/reves/Nicolas.Tsingos/publis/posterfinal.pdf
    gates the use of GPUs for efficient audio processing. GPU-accelerated audio rendering We consider a combination of two simple operations commonly used for 3D audio rendering: variable delay-line and filtering [1, 4]. The signal of each sound source is first delayed by the propagation time of the sound wave. This involves resampling the ...

CiteSeerX — Efficient 3D Audio Processing with the GPU

    https://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.58.8626
    GPU features, like multiply-accumulate instructions or multiple execution units, are similar to those of most DSPs [3]. Besides, 3D audio rendering applications require a significant number of geometric calculations, which are a perfect fit for the GPU. Our feasibility study investigates the use of GPUs for efficient audio processing.

Efficient 3D Audio Processing on the GPU - Inria

    https://www-sop.inria.fr/reves/projects/GPUAudio/poster_final_compressed.pdf
    Our first experiments suggest that GPUs can be used for 3D audio processing with similar or increased performance compared to optimized software implementations running on the latest CPUs. However, several shortcomings still prevent the use of GPUs for mainstream audio processing (texture limitations, no accumulation across fragments).

Efficient 3D Audio Processing with the GPU - ResearchGate

    https://www.researchgate.net/publication/239154813_Efficient_3D_Audio_Processing_with_the_GPU
    Download Citation | Efficient 3D Audio Processing with the GPU | IntroductionAudio processing applications are among the most computeintensiveand often rely on …

Efficient 3D Audio Processing on the GPU - Inria

    https://hal.inria.fr/inria-00606754
    GPU features, like multiply-accumulate instructions or multiple execution units, are similar to those of most DSPs [3]. Besides, 3D audio rendering applications require a significant number of geometric calculations, which are a perfect fit for the GPU. Our feasibility study investigates the use of GPUs for efficient audio processing.

Efficient 3D Audio Processing with the GPU - CORE

    https://core.ac.uk/display/24388377
    GPU features, like multiply-accumulate instructions or multiple execution units, are similar to those of most DSPs [3]. Besides, 3D audio rendering applications require a significant number of geometric calculations, which are a perfect fit for the GPU. Our feasibility study investigates the use of GPUs for efficient audio processing.

Have You Heard What a GPU Can Do? A Revolution in …

    https://www.nvidia.com/content/GTC/documents/1011_GTC09.pdf
    How Nebula 3 Uses NVIDIA CUDA •Vectorial Engine currently operates on the CPU •Kernel Engine implemented entirely on the GPU – CUDA Streams – Efficient algorithm leaves partial results for each harmonic on the GPU, only final results transferred off GPU: – Uses CU FFT library as well as hand tuned Vasily Volkov FFT algorithms Rudy Sarzo

Efficient 3D Transpositions in Graphics Processing Units ...

    https://link.springer.com/article/10.1007/s10766-015-0366-5
    In this paper, we describe efficient implementations for graphical processing units of the 5 possible out-of-place 3D transpositions. Moreover, we also include the transposition of the most basic in-place 3D transpositions. The results show that the achieved bandwidth is close to a simple array copy and is similar to the 2D transposition.

US20030080963A1 - Google Search

    https://patents.google.com/patent/US20030080963A1/en
    A low cost high performance three dimensional (3D) graphics system is disclosed that can model a world in three dimensions and project the model onto a two dimensional viewing plane selected based on a changeable viewpoint. The viewpoint can be changed on an interactive, real time basis by operating user input controls such as game controllers.

GPU optimization of the 3D Scale-invariant Feature ...

    https://paperswithcode.com/paper/gpu-optimization-of-the-3d-scale-invariant
    The primary operations of the 3D SIFT code are implemented on a graphics processing unit (GPU), including convolution, sub-sampling, and 4D peak detection from scale-space pyramids. .. read more PDF Abstract Code carluerjb/3d_sift_cuda official 1 Tasks Keypoint Detection Datasets Add Datasets introduced or used in this paper Results from the Paper

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