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Efficient 3D Audio Processing on the GPU - Inria
https://www-sop.inria.fr/reves/projects/GPUAudio/poster_final_compressed.pdf#:~:text=GPU%20features%2C%20like%20multiply-accumulate%20instructions%20or%20multiple%20execu-,which%20are%20a%20perfect%20fit%20for%20the%20GPU.
Efficient 3D Audio Processing with the GPU
https://www-sop.inria.fr/reves/Nicolas.Tsingos/publis/posterfinal.pdf
gates the use of GPUs for efficient audio processing. GPU-accelerated audio rendering We consider a combination of two simple operations commonly used for 3D audio rendering: variable delay-line and filtering [1, 4]. The signal of each sound source is first delayed by the propagation time of the sound wave. This involves resampling the signal at non-
CiteSeerX — Efficient 3D Audio Processing with the GPU
https://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.58.8626
Besides, 3D audio rendering applications require a significant number of geometric calculations, which are a perfect fit for the GPU. Our feasibility study investigates the use of GPUs for efficient audio processing. GPU-accelerated audio rendering We consider a combination of two simple operations commonly used for 3D audio
Efficient 3D Audio Processing with the GPU - ResearchGate
https://www.researchgate.net/publication/239154813_Efficient_3D_Audio_Processing_with_the_GPU
Download Citation | Efficient 3D Audio Processing with the GPU | IntroductionAudio processing applications are among the most computeintensiveand often rely on …
Efficient 3D Audio Processing on the GPU - Inria
https://www-sop.inria.fr/reves/projects/GPUAudio/poster_final_compressed.pdf
GPU features, like multiply-accumulate instructions or multiple execu-tion units, are similar to those of most DSPs used for audio processing. Besides, 3D audio rendering applications require a significant number of geometric calculations, which are a perfect fit for the GPU. Our first experiments suggest that GPUs can be used for 3D audio processing with similar or increased …
Efficient 3D Audio Processing on the GPU - Inria
https://hal.inria.fr/inria-00606754
GPU features, like multiply-accumulate instructions or multiple execution units, are similar to those of most DSPs [3]. Besides, 3D audio rendering applications require a significant number of geometric calculations, which are a perfect fit for the GPU. Our feasibility study investigates the use of GPUs for efficient audio processing.
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