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Failed to render audio stream - Unspecified Error

    https://yabb.jriver.com/interact/index.php?topic=54634.0
    This Device requires.....= cheked with my speakers shown in the "Choose Mixer Device" area and "Choose Audio Line" = Master Volume Display, Recording, and Advanced Properties tabs left untouched. *Failed to render audio stream - unspecified error*

Rendering a Stream - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/rendering-a-stream
    //----- // Play an audio stream on the default audio rendering // device. The PlayAudioStream function allocates a shared // buffer big enough to hold one second of PCM audio data. // The function uses this buffer to stream data to the // rendering device. The inner loop runs every 1/2 second.

No audio after rendering - vegascreativesoftware.info

    https://www.vegascreativesoftware.info/us/forum/no-audio-after-rendering--133341/
    Zdoggz99 wrote on 1/11/2022, 1:15 PM. Waveforms show before rendering and I can hear audio just fine. After a failed render the audio waveforms are not longer present. Below is the requested MediaInfo of an unedited and unrendered MP4. General. Complete name : D:\2022 Jan\010522 Ball\Ball\1\2022-01-04 10-28-26 S2.mp4.

Can't render an audio/video stream AC3 / AAC / Xvid. The ...

    https://www.solveigmm.com/en/faq/video-splitter-preview-does-not-operate/
    Can't render an audio/video stream AC3 / AAC / Xvid. The necessary codecs are not found - Solveig Multimedia. Software for smart and lossless video editing, screen capturing, and video debugging by Solveig Multimedia.

directshow - Unable to RenderStream when using ...

    https://stackoverflow.com/questions/14980607/unable-to-renderstream-when-using-samplegrabber-with-microsoft-dtv-dvd-audio-dec
    File Source->LAV Splitter (Automatically load)->SampleGrabber->MS DTV-DVD Audio Decoder->Default DirectSoude Device. The above filter works fine and I'm to listen to the audio. However when I create the same filter graph manually in vc++. The RenderStream calls fails while connecting source filter to SampleGrabber.

DirectShow Error and Success Codes (Vfwmsgs.h) - …

    https://docs.microsoft.com/en-us/windows/win32/directshow/error-and-success-codes
    Cannot play back the video stream: could not find a suitable renderer. VFW_S_AUDIO_NOT_RENDERED 0x00040258: Cannot play back the audio stream: could not find a suitable renderer. VFW_S_RPZA 0x0004025A: Cannot play back the video stream: format 'RPZA' is not supported. VFW_S_ESTIMATED 0x00040260: The value returned had to be estimated.

Streaming grabbed audio sample (in BYTE) to Audio …

    https://stackoverflow.com/questions/5138476/streaming-grabbed-audio-sample-in-byte-to-audio-renderer-filter
    Either way, what you get is bytes. Depending on the format each audio sample uses 1 or more bytes. For example 16-bit stereo uses 4 bytes per sample. If you just write the bytes to a file (eg. test.pcm), there are some audio editors which are able to open and play it, for example cooledit95.

UPnP MediaRenderer output | discussion - Page 19

    https://hydrogenaud.io/index.php?topic=98370.450
    stream-title=foobar2000 audio stream # default preferred format, can be overridden per-device; available are: FLAC, WAV, LPCM # default to FLAC where supported preferred-format=FLAC # Various devices fail to pause on what they assume to be a live stream, require a stop command # Can be overridden to true for specific devices supports-pause=true

Processing: External encoder support - VirtualDub ...

    https://documentation.help/VirtualDub/p-externalencoder.html
    Interpret non-zero return code as error: This option causes VirtualDub to abort the rendering operation and report a failed render if an encoder or multiplexer program exits with a non-zero return value. This option should be enabled by default, and disabled only if the program does not follow standard return code conventions.

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