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FFTW Home Page

    https://fftw.org/
    An audio interview of the FFTW authors is available from the RCE podcast program. Downloading Versions 3.3.10 and 2.1.5 of FFTW may be downloaded from this site. Feel free to post FFTW on your own site, but be sure to tell us so that we can link to your page and notify you of updates to the software. Literature. BibTeX file of FFTW references.

Will Pirkle Audio Technology | FFTW (RAFX2/ASPiK)

    https://www.willpirkle.com/support/fftw/
    Unzip each file and identify the fftw3.h and fftw3-3.dll files inside of each folder (the fftw3.h files are identical but the DLLs are not) RackAFX needs fftw3.h and BOTH of the 32-bit fftw3-3.dll AND the fftw3-3.lib files to setup plugin projects that need to link to FFTW

c - Convolution Using FFTW3 and PortAudio - Stack …

    https://stackoverflow.com/questions/28989631/convolution-using-fftw3-and-portaudio
    I'm trying to convolve an incoming audio signal (coming through a PortAudio input stream) with a small (512 sample) impulse response, both signals mono, using the FFTW3 library, which I just learned about this week. My issue is that, after performing complex multiplication in the frequency domain, the IFFT (complex-to-real FFT) ...

fft - FFTW audio artifacts when modifying magnitudes in ...

    https://dsp.stackexchange.com/questions/70287/fftw-audio-artifacts-when-modifying-magnitudes-in-frequency-domain
    I'm currently working with FFT (FFTW3) that I'm using to apply treatments on audio files frequencies. The Forward/Backward test is passed, since I can get the exact same soundfile when processing IFFT. So I assume my implementation is clean. The thing for which I'm not an expert is to treat data then.

FFTW Download Page

    http://www.fftw.org/download.html
    Ruby wrappers for FFTW3, by Takeshi Horinouchi. Modula-3 wrappers for FFTW 3 by Henning Thielemann. Perl wrappers for FFTW, based on PDL (the Perl Data Language). Lisp wrappers by Richard Fateman, for Allegro Common Lisp. Let us know if you want to contribute something for your favorite language, and we will be happy to link to you.

FreshPorts -- math/fftw3: Fast C routines to compute the ...

    https://www.freshports.org/math/fftw3
    FFTW is a C subroutine library for computing the Discrete Fourier Transform (DFT) in one or more dimensions, of both real and complex data, and of arbitrary input size. We believe that FFTW, which is free software, should become the FFT library of choice for most applications. Our benchmarks, performed on a variety of platforms, show that FFTW's performance is typically …

FreshPorts -- audio/aacplusenc: AacPlus v2 command-line ...

    https://www.freshports.org/audio/aacplusenc/
    math/fftw3: - Add USES=libtool and bump dependent ports - Add INSTALL_TARGET=install-strip - Remove PTHREAD_CFLAGS and PTHREAD_LIBS - Use MAKE_CMD: 24 Nov 2013 18:28:02 0.17.5 : bapt : Support staging Respect PREFIX: 20 Sep 2013 14:36:37 0.17.5 : bapt : Add NO_STAGE all over the place in preparation for the staging support (cat: audio) 30 Aug ...

Adding an FFT plot to the QT Audio Input program

    https://svenssonjoel.github.io/pages/qt-audio-fft/index.html
    Adding FFT using the FFTW3 library to the Qt audio input program. This program is based upon the earlier Audio input using Qt and QAudioInput text and adds a second QCustomPlot that will be displaying the discrete Fourier transform (DFT) of the audio in a 2 second sliding window. To compute the DFT, the FFTW3 library will be used.

GitHub - swenzhai/fftw3-demo: fftw3-demo, including …

    https://github.com/swenzhai/fftw3-demo
    fftw3-demo fftw3-demo, including image(openCV), audio(openAL) build in Ubuntu, using CLion modify the cmake file to change the demo main function

c++ - Compute and Display spectrum using Qwt/FFTW3 ...

    https://stackoverflow.com/questions/24720834/compute-and-display-spectrum-using-qwt-fftw3
    I would like to make real time audio processing with Qt and display the spectrum using FFTW3. What I've done in steps: I capture any sound from computer device and fill it into the buffer. I assign sound samples to double array; I compute the fundamental frequency. Problem: oblique /straight lines appears on spectrum

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