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Fundamentals of Audio and Video Programming for …

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          Fundamentals of Audio and Video Programming for Games (Pro-Developer),2003, (isbn 073561945X, ean 073561945X), by Turcan P., Wasson M.

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          Fundamentals of Audio and Video Programming for Games CHM Download Free | Peter Turcan | Microsoft Press | 073561945X | 9780735619456 | 17.67MB

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        Video Textures | Fundamentals of Audio and Video ...

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          Fundamentals of Audio and Video Programming for Games (Pro-Developer),2003, (isbn 073561945X, ean 073561945X), by Turcan P., Wasson M.

        Fundamentals of Audio Programming - Bjorn Roche

          http://stuff.bjornroche.com/fundamental-of-audio-programming-slides.pdf
          Fundamentals of Audio Programming Bjorn Roche XO Audio, LLC. Who Am I? Software Designer Consultant Sterling Sound Z-Systems ... specialized applications like games, but generally donʼt allow direct, sample-level access to data. Blocking I/O ... synchronize playback of video and other things to audio, otherwise drift is inevitable, although ...

        Game Programming Fundamentals | Developer.com

          https://www.developer.com/languages/game-programming-fundamentals/

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