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Fundamentals of Audio and Video Programming for Games ...
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WILDE-FM 2/12/04 11:07 PM Page i Audio Programming for Interactive Games WILDE-FM 2/12/04 11:07 PM Page ii This boo...
Fundamentals of Audio and Video Programming for Games CHM ...
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Fundamentals of Audio and Video Programming for Games CHM Download Free | Peter Turcan | Microsoft Press | 073561945X | 9780735619456 | 17.67MB
Fundamentals of Audio and Video Programming for …
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1st Edition. 400 pages. Book 978-0-7356-1945-6. Deliver console-rocking sound, music, and video effects to your games with this all-in-one toolkit for C++ game programmers. Load the CD—and experience Microsoft’s Digital Media developers at play, learning how to use Microsoft DirectX 9 technologies to produce amazing, professional-quality ...
Fundamentals of Audio Programming - Bjorn Roche
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So, synchronize playback of video and other things to audio, otherwise drift is inevitable, although usually small. Audio clocks must be extremely stable or the sound quality suffers significantly, so most soundcards have crystal clocks built in. These …
Fundamentals of Audio and Video Programming for …
https://www.amazon.com/Fundamentals-Audio-Programming-Developer-Reference/dp/073561945X
Amazon.com: Fundamentals of Audio and Video Programming for Games (Pro-Developer): 0790145194503: Turcan, Peter, Wasson, Mike: Books
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