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Game Audio Sound Design Workflow Tutorial with John Pata

    https://blog.prosoundeffects.com/game-audio-sound-design-workflow-tutorial
    Learn how to design and implement custom assets for game audio. Watch game audio sound designer John Pata demonstrate his approach to creating and implementing custom sound design assets for first-person shooter gameplay. John outlines his game audio workflow and designs assets using sounds from CORE 2 Creator.

Game Audio Integration Workflow with FMOD & Unity

    https://blog.prosoundeffects.com/game-audio-integration-workflow-with-fmod-and-unity
    Get an inside look at a workflow for creating new FMOD events & implementing them into Unity. Watch game audio sound designer John Pata create and implement sound effects in FMOD (middleware) and integrate them into Unity (game development engine). FMOD is an audio engine which allows you to build and edit game sound effects in real-time and allows …

Weaponiser Game Sound Design Workflow | Game Audio Sound ...

    https://www.krotosaudio.com/nicolas-titeux-video-game-sound-design/
    The game team usually provides a set of specifications, and a list of required sounds with the in-game events to which they relate.Here is my typical workflow when I work on video games: There are two specific obstacles in video game sound design: the first is the repetitiveness of the sounds. Unlike film, video games have an important lifespan, in that many …

Game Audio Integration Workflow with FMOD & Unity - …

    https://www.youtube.com/watch?v=5jYSmq9Xqb0
    🎮 Learn more here: https://bit.ly/3qTogWBJoin game audio sound designer John Pata as he demonstrates his approach to building game sound effects in FMOD St...

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