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Dynamic Link Libraries - Game Maker
http://gamemaker.cc/?section=dlls
Tutorial - Game Maker - SuperSound.dll - YouTube
https://www.youtube.com/watch?v=JVFZZsGmEC4
Here, I'm showing you guys how to use supersound.dll in older versions of Game Maker!=====I'm an indie game developer ...
GMtoolbox - everything you need for Game Maker
http://www.gmtoolbox.com/
Audio DLL, The Fmod / WinAmp wrapper for Game Maker. BGM - Bass For Game Maker - The Music Guy. It is an extremely simplistic front-end to Un4seen.com's BASS.DLL that acts as a bridge between BASS and Game Maker. GMID3 - h0bbel. This DLL allows you to write and read ID3v1 and ID3v2 tags. SAudio - andrewmc
Game Maker Tutorial - Using/Making DLLs - YouTube
https://www.youtube.com/watch?v=jkgMxrDvwPs
DLLs, code extensions that can do some very useful things that you couldn't otherwise with Game Maker! If you're ever trying to do something that GM doesn't ...
Game Maker DLLs
http://ismavatar.com/dll.php
The solution is threading, and here's the dll to do it. Also Get/Set File Last Modified Date and Time. Lightning Fast Xor Encryption/Decryption of files using either seed string or seed file. File Binary Reading/Writing - Supports up to 4 files, Endianness, Doubles, 1- to 4-byte integers, fast Transfer from 1 file to another, Null-Terminated ...
GameMaker Manual - GameMaker.info
http://gamemaker.info/en/manual/414_00_dlls
external_free(dll) Frees the DLL with the given name. This is in particular necessary if the game should remove the DLL. As long as the DLL is not freed it cannot be removed. Best do this e.g. in an end of game event. You might wonder how to make …
Audio - Yoyo Games
https://docs.yoyogames.com/source/dadiospice/002_reference/game%20assets/sounds/index.html
Audio This section contains the functions necessary to use the GameMaker: Studio audio API. GameMaker: Studio has a re-vamped audio engine that is based on the *.ogg sound format. You must still load your sounds into the IDE as either *.wav or *.mp3 but you can select compressed audio from the Audio Editor and GameMaker: Studio will convert the sounds to *.ogg (Ogg …
Going through a set with Super Sound DLL
https://forums.tigsource.com/index.php?topic=23985.0
Level 8. msmymo. Going through a set with Super Sound DLL. « on: January 22, 2012, 09:45:30 AM ». I'm trying to have different songs play one after another using the Super Sound System Dll in Game Maker. For example- when song [0] finishes it goes to song [1], then song [2], and then back to song [0]. Here's my code so far.
How to install DLLs? : gamemaker
https://www.reddit.com/r/gamemaker/comments/2o3eyz/how_to_install_dlls/
When you make a game maker file, you need to put all of the .dlls into the same folder as the project. In the examples there are some scripts under 'GMPhysics'. They contain scripts that automatically load the dll and the functions for them. If you need to learn the functions the help file contains everything.
external_define
https://docs.yoyogames.com/source/dadiospice/002_reference/miscellaneous/external_define.html
This function can be used to define an external function call to a specific dll (for Windows) or dylib (for Mac). This file can be either an included file or part of an extension. You supply the name (and path) of the file, then the name of the function that you wish to define. Next you need to define the calling convention to be used (see the ...
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