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Audio - YoYo Games
https://manual.yoyogames.com/GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio.htm
Audio GameMaker Studio 2 has a complete audio engine that is based on the *.ogg, *.mp3 and *.wav sound formats. Sounds of these types added to the IDE can then be used in your game using the basic audio functions shown below.
Audio - Yoyo Games
https://docs.yoyogames.com/source/dadiospice/002_reference/game%20assets/sounds/index.html
You must still load your sounds into the IDE as either *.wav or *.mp3 but you can select compressed audio from the Audio Editor and GameMaker: Studio will convert the sounds to *.ogg (Ogg Vorbis) format when your finished game is compiled. In this way you can keep the final file size of your game to a minimum while ensuring maximum quality.
audio_play_sound - GameMaker Studio 2 Manual
https://manual.yoyogames.com/GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_play_sound.htm
audio_play_sound. With this function you can play any sound resource in your game. You provide the sound index and assign it a priority, which is then used to determine how sounds are dealt with when the number of sounds playing is over the limit set by the function audio_channel_num().Lower priority sounds will be stopped in favour of higher priority sounds, …
Audio Emitters - GameMaker: Studio
https://docs.yoyogames.com/source/dadiospice/002_reference/game%20assets/sounds/audio%20emitters.html
Audio Emitters This section explains the functions required to use audio emitters in GameMaker: Studio. Audio emitters are provided to increase the flexibility of the GameMaker: Studio audio engine, and they permit you to add real time effects to your audio assets, like pitch and Doppler variations, as well as the ability to position your sounds within the 3D audio space and give …
Game Maker Studio 2 Audio Engine Tutorial - YouTube
https://www.youtube.com/watch?v=24pQ-tsvPBY
Thank you for watching & have fun learning!Full source code and courses https://www.codingmadesimple.com/Follow me on twitter for updates https://twitter.com...
game maker - Stop audio when enter room in …
https://stackoverflow.com/questions/54999060/stop-audio-when-enter-room-in-gamemaker
Your issue is that the audio_stop_sound() method accepts an instance of the sound, rather than the name of your sound object.. I'm doing this without Game Maker Studio here to verify the code, but the best way to do this is to save the index returned when you start a sound, and use that index later on to stop it.
Easily Make Video Games with GameMaker Studio 2
https://www.yoyogames.com/en/gamemaker
GameMaker Features. GameMaker Studio 2 is a complete development environment for making games. It comes with a comprehensive set of tools and lets you create games for Windows, Mac, Linux, Android, iOS, HTML5, Xbox, PlayStation, and Nintendo Switch. It’s the fastest way to make and export a game to any platform.
GameMaker Studio 2 - The Basics of Sound/Audio …
https://www.youtube.com/watch?v=TKi8k6a6N8g
Audio is extremely important when creating games, as it helps immerse the player into your world. Good sound doesn't have to be hard, and we'll explore how t...
Audio | GameMaker: Marketplace
https://marketplace.yoyogames.com/category/2/audio
Everything you need to know about GameMaker Studio 2. Manual. Documentation for GameMaker Studio 2. Pricing. Compare GameMaker Studio 2 licences and prices. Knowledge Base. ... Audio. Lone Piano Theme. Music. FREE. Funky Horns Loop Pack. Music. FREE-100%. Epic Battle. Music. $0.99 USD FREE. Hopeful. Music. FREE. Rock Track 1. Music. $0.99 USD ...
Sound FX | GameMaker: Marketplace
https://marketplace.yoyogames.com/category/17/sound-fx
Everything you need to know about GameMaker Studio 2. Manual. Documentation for GameMaker Studio 2. Pricing. Compare GameMaker Studio 2 licences and prices. Knowledge Base. ... Sound FX-100%. Audio Megapack - 160 sounds! Sound FX. $1.99 USD FREE. Sound Effects Variety. Sound FX. FREE-40%. Zombie Voices. Sound FX. $4.99 USD $2.99 USD-100%.
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