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Amazon.com: Game Audio Programming: Principles and ...
https://www.amazon.com/Game-Audio-Programming-Principles-Practices/dp/149874673X
This book is the first of its kind: an entire book dedicated to the art of game audio programming. With over fifteen chapters written by some of the top game audio …
Game Audio Programming (ADVANCES IN COMPUTER …
https://www.amazon.com/Programming-ADVANCES-COMPUTER-GRAPHICS-DEVELOPMENT/dp/1584502452
Game Audio Programming is a comprehensive guide to interactive audio programming for the Microsoft Windows ? platform. Written for C++ …
Game Audio Programming: Principles and Practices - 1st ...
https://www.routledge.com/Game-Audio-Programming-Principles-and-Practices/Somberg/p/book/9780367658342
Welcome to Game Audio Programming: Principles and Practices! This book is the first of its kind: an entire book dedicated to the art of game …
Game Audio Programming 3: Principles and Practices - …
https://www.routledge.com/Game-Audio-Programming-3-Principles-and-Practices/Somberg/p/book/9780367348045
Cutting-edge advanced game audio programming concepts with examples from real game audio engines ; Includes both high-level and low-level topics; Practical code examples, math, and diagrams that you can apply directly to your game audio engine. Guy Somberg has been programming audio engines for his entire career. From humble beginnings writing a low …
The Very Best Game Development Books (Beginner to …
https://www.gameindustrycareerguide.com/the-very-best-game-programming-books/
The game programming books listed below are some of the best available, and they come highly recommended by professional game programmers like Brandon Fogerty, David Galloway, Dan Posluns, Brian Gish, and Yours Truly – me. Start at the top, and build your coding chops as you work through the list. Note: For younger children, see the list of ...
Getting Started with C++ Audio Programming for Game ...
https://www.packtpub.com/product/getting-started-with-c-audio-programming-for-game-development/9781849699099
Getting Started with C++ Audio Programming for Game Developers covers a broad range of topics – from loading and playing audio files to simulating sounds within a virtual environment and implementing interactive sounds that react to events in the game. The book starts off with an explanation of the fundamental audio concepts, after which it proceeds to explain how to use …
5 Audiobooks and Podcasts That Help You ... - Coding in …
https://codinginflow.com/audiobooks-podcasts-programmer
Fragmented Podcast. The Fragmented Podcast is hosted by Donn Felker and Kaushik Gopal …
books - Audiobooks for programmers? - Software Engineering ...
https://softwareengineering.stackexchange.com/questions/95876/audiobooks-for-programmers
Not really audio books, but I know I usually spend my time in the car listening to podcasts such as the SE Podcast or .NET Rocks. I'm sure there are other quality podcasts out the that I don't know about. To be honest, I think this will be as close as you get to an audio book.
Game Design Audio Books : gamedesign - reddit
https://www.reddit.com/r/gamedesign/comments/2heuik/game_design_audio_books/
EDIT2: Easy to find podcasts, not so easy to find audio books. EDIT3: So this seems to have turned into a list of Audiobooks, Podcasts, Lectures and Interviews. The main point was to try and get Game Design Audiobooks, so if anyone knows of …
Game Audio Programming 2: Principles and Practices ...
https://books.google.com/books/about/Game_Audio_Programming_2.html?id=UDgPEAAAQBAJ
He has written audio engines that shipped AAA games like Hellgate: London, Bioshock 2, and The Sims 4, as well as smaller titles like Minion Master, Tales From the Borderlands, and Game of Thrones. Guy has also given several talks at the Game Developer Conference and at CppCon. When he’s not programming or writing game audio programming …
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