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linux - Using Haskell for real-time audio streaming ...

    https://stackoverflow.com/questions/49468311/using-haskell-for-real-time-audio-streaming
    Using Haskell for real-time audio streaming. Ask Question Asked 3 years, 9 months ago. Active 3 years, 9 months ago. Viewed 1k times 6 3. I would like to be able to play simple[1] audio in realtime from GHCI, starting and stopping independent oscillators and samples ("voices"). Using Bash on Linux, it ...

FRP.Rhine.Clock.Realtime.Audio - Haskell

    https://hackage.haskell.org/package/rhine-0.7.0/docs/FRP-Rhine-Clock-Realtime-Audio.html
    A side-effect free clock for audio synthesis and analysis. The sample rate is given by rate (of type AudioRate).Since this clock does not wait for the completion of buffers, the producer or the consumer of the signal has the obligation to synchronise the signal with the system clock, if realtime is desired.

Applications and libraries/Music and sound - Haskell

    https://wiki.haskell.org/Applications_and_libraries/Music_and_sound
    A set of Haskell modules written on top of Haskore to make it easier to sequence simple, repetitive music. MIDI processing libraries, both for MIDI file handling and real-time MIDI Hommage Haskell Offline Music Manipulation And Generation EDSL - a highly experimental sound production library. Signal processing HarmTrace

CiteSeerX — Audio processing and sound synthesis in …

    https://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.652.5985
    Our goal is to develop a purely functional audio processing and sound synthesis framework using Haskell, that is more expressive than any existing framework, and that is at least as efficient. Expressiveness and performance are of equal importance to us. Indeed, with modern-day processors, we believe that real-time performance can be achieved.

An LLVM-based Signal-Processing-Compiler embedded in …

    http://lac.linuxaudio.org/2011/papers/15.pdf
    We discuss a programming language for real-time audio signal processing that is embedded in the func-tional language Haskell and uses the Low-Level Vir-tual Machine as back-end. With that framework we can code with the comfort and type safety of Haskell while achieving maximum e ciency of fast inner loops and full vectorisation. This way Haskell

Current state of Haskell soft real-time - Stack Overflow

    https://stackoverflow.com/questions/15236238/current-state-of-haskell-soft-real-time
    So the concern for "real time" is the latency introduced by GC collections. GHC uses a multicore garbage collector (and there is a branch with per-thread local heaps).Originally developed to improve multcore performance (each core can collect independently) by reducing the cost of frequent stop-the-world synchronisation, this happens to also benefit soft-real time …

Real-time 3D Graphics in Haskell

    https://www.scs.stanford.edu/16wi-cs240h/projects/thong.pdf
    Real-time 3D Graphics in Haskell Eric Thong ( [email protected] ) Background OpenGL is a low­level API designed for drawing 2D or 3D graphics. Since OpenGL is just a drawing library, it does not include specifications for things like audio, windowing, nor a scenegraph.

Euterpea – A Haskell library for music creation

    http://www.euterpea.com/
    (27-May-2018) Euterpea 2.0.4 is on Hackage is now compatible with Haskell Platform 8.4.2. If you had a failed installation with that version of the platform, please do a “cabal update” before trying the installation again. (17-Sept-2017) VividEuterpea lets you play Euterpea Music values with real-time audio processing using the Vivid library. It’s a one-file utility set that you can drop …

Time - Haskell

    https://wiki.haskell.org/Time
    Time. The canonical time library for Haskell is the time package by Ashley Yakeley. There are several similar but different concepts associated with time and the time package keeps these different concepts separated by different data types with appropriate transformations between them to help keep your logic sound.

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