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Easy way to do sound? - OpenGL: Basic Coding - Khronos Forums
https://community.khronos.org/t/easy-way-to-do-sound/19305#:~:text=Hmmm%20%E2%80%A6%20doesn%E2%80%99t%20seam%20to%20belong%20to%20an,name%20of%20a%20wavfile%20and%20it%20plays%20it.
Audio - Learn OpenGL
https://learnopengl.com/In-Practice/2D-Game/Audio#!
Once we've initialized the sound engine, all we need to do to play audio is simply call its play2D function. Its first parameter is the filename, and the second parameter whether we want the file to loop (play again once it's finished). And that is all there is to it!
use PlaySound() in C++/OpenGL to play sound in …
https://stackoverflow.com/questions/8804880/use-playsound-in-c-opengl-to-play-sound-in-background
I am trying to play a wav file in the background of a game built in c++ with opengl. I am using the following line to play the wav file: PlaySound ("starwars.wav", NULL, SND_FILENAME|SND_LOOP); The problem is when the music starts the animation stops. I tried starting the music at the press of a keyboard button, but when I do that the music ...
Playing sound in OpenGL - OpenGL: Basic Coding - Khronos ...
https://community.khronos.org/t/playing-sound-in-opengl/58399
Playing sound in OpenGL. OpenGL. OpenGL: Basic Coding. ... playing sounds has nothing to do with OpenGL as it is a purely 3D API, meaning that all it can do is handle graphics. Now, there can be many ways to play a simple sound depending of the system you are developing in.
how to play sound with opengl c++ ? - YouTube
https://www.youtube.com/watch?v=hFwI8xQpM_E
source code : https://github.com/sho3la/Learn-Computer-Graphics
[Solved] Adding Sound in Opengl - CodeProject
https://www.codeproject.com/questions/689749/adding-sound-in-opengl
Solution 1. Accept Solution Reject Solution. OpenGL is an Open Graphics Library, you don't use it to create audio. OpenAL [ ^] is an Open Audio Library, and it is something you can use to do audio. OpenAL Soft [ ^] is a cool implementation of the standard that is open.
Add Sound In a C++ Program (Bangla ) || Solved for …
https://www.youtube.com/watch?v=pCGyiBG8514
Many of you asked for the project source code in the comment and in my Social accounts.Unfortunately I have lost most of the project source code because of m...
Easy way to do sound? - OpenGL: Basic Coding - Khronos Forums
https://community.khronos.org/t/easy-way-to-do-sound/19305
Is there a simple way(for a beginner) to use sound(of any type in Opengl under Windows98) I’ve written a very simple bouncing ball type game and would like to add some sound effects…I’m not an advanced Opengl or c++ prog…
sound - PlaySound() Lags opengl c++ - Game Development ...
https://gamedev.stackexchange.com/questions/134870/playsound-lags-opengl-c
Therefore the lag you experience when playing a sound has not to do with OpenGL but with the fact that PlaySound() just waits for the sound to finish before it returns, thus blocking the calling thread. So the proper code for non-blocking (i.e. asynchronous) sound should be: PlaySound(TEXT("explode.wav"), NULL, SND_FILENAME | SND_ASYNC);
Sound/Audio in openGL | DaniWeb
https://www.daniweb.com/programming/game-development/threads/367290/sound-audio-in-opengl
OpenGL is short for "Open Graphics Library"--all it does is graphics. If you're looking for a cross-platform audio API that has a similar flavor, you might want to investigate OpenAL . 0 0
How do i play sound in my C++ Windows Game? - Stack Overflow
https://stackoverflow.com/questions/36435556/how-do-i-play-sound-in-my-c-windows-game
I am working on my OpenGL college project, I'm trying to add a gun sound effect when the player shoots using the 'spacebar' key. The sound only works when i create a console project or empty project and the sound plays just fine, I am aware of the library "winmm.lib" that i have to link, and it works just fine as a CONSOLE PROJECT, here is the ...
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