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How to play embedded wav file? - social.msdn.microsoft.com

    https://social.msdn.microsoft.com/Forums/en-US/46eea064-1d2d-4408-aa67-f3fcd508b7a6/how-to-play-embedded-wav-file#:~:text=You%20simply%20add%20the%20wav%2C%20cursor%2C%20or%20whatever,exe%20and%20extracting%20it%20at%20runtime%20for%20use.
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How to Process Audio WAV Files in Embedded Systems ...

    https://www.scribd.com/document/6434579/How-to-Process-Audio-WAV-Files-in-Embedded-Systems
    How to Process Audio WAV Files in Embedded Systems - Free download as PDF File (.pdf), Text File (.txt) or read online for free. This article shows how you may …

Chapter 5 Basics of Embedded Audio Processing

    https://www.analog.com/media/en/dsp-documentation/embedded-media-processing/embedded-media-processing-chapter5.pdf
    audio systems can use 120 dB as the upper bound of dynamic range. In case you’re wondering why all this is relevant to embedded systems, don’t worry—we’ll soon relate dynamic range to data formats for embedded media processing. Frequency, the other key feature of sound, is denoted in Hertz (Hz), or cycles per sec-ond.

Embedding and Playing WAV Audio Files in a Win Forms ...

    https://www.c-sharpcorner.com/UploadFile/scottlysle/embedwavs01072007051701AM/embedwavs.aspx
    Adding Audio Files the Resources. To add audio files to the solution, open the Resources.resx file shown in the solution explorer. Once open, you will see a combo box (figure 3) that is used to allow you to select the type of resource to add to the project, select the Audio file option from the list and then click on "Add Resource". Figure 3. Adding Audio Files to Resources

Embedding and Playing WAV Audio Files in a Win Forms ...

    https://www.c-sharpcorner.com/article/embedding-and-playing-wav-audio-files-in-a-win-forms-applica/
    The click event handler creates an instance of the System.Media sound player and sets the player to load an audio file from the application resources. After the resource is loaded into the player, the player's Play function is called and the audio file is played. The next click event handler demonstrates looping the play of an embedded audio file:

How to play embedded wav file? - social.msdn.microsoft.com

    https://social.msdn.microsoft.com/Forums/en-US/46eea064-1d2d-4408-aa67-f3fcd508b7a6/how-to-play-embedded-wav-file
    Go into your project properties, and click on the resources tab. From there import your WAV file from the "Add Resource" -> "Add Existing File" menu. This will add the wav file to the project, and put it in a resources subfolder in your solution explorer. Then you can simply use code like this: Code Block.

Real-Time Embedded Audio Signal Processing

    https://dspconcepts.com/sites/default/files/2008-10-05_real-time_embedded_audio_signal_processing.pdf
    Audio Processing Code Write in C or C++. Avoid assembly. Use block processing Optimize only as much as is necessary As little assembly as possible. Separate assembly code into a set of optimized processing functions Segregate audio processing and framework code Audio processing is reusable Framework code is target specific

Guidelines: Embedded Metadata in Broadcast WAVE Files

    http://www.digitizationguidelines.gov/guidelines/digitize-embedding.html
    Embedded metadata can travel with a digital object during its life cycle and often exists in synergy with metadata in an organization's databases or other information technology systems. Embedded metadata enables people in and outside an organization to work more efficiently, provides valuable data to the systems that preserve digital content, and can assist …

Comparing two sound files in embedded-systems (C language ...

    https://dsp.stackexchange.com/questions/10265/comparing-two-sound-files-in-embedded-systems-c-language
    "Identical" means that these 2 sounds come from the same sound file (same exact sound effect). THe difference may be that sound B (stored on the microcontroller side) may be processed to reduced size. Basically imagine we have 10 sound files, we copy N7 to MCU (maybe process it to reduce size) and then play them and expect MCU to recognize the ...

Embedding Metadata in Digital Audio Files

    http://www.digitizationguidelines.gov/audio-visual/documents/Embed_Intro_090915.pdf
    Embedding Metadata in Digital Audio Files ... The associated guideline pertains to embedded metadata in audio files that result from the reformatting of analog content. • Content lifecycle. The guideline is concerned with the initial stages of production and ... needs to process a multiple of BlockAlign bytes of data at a time, so the

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