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How to Use the Audio Clip | Miracle-Ear - YouTube

    https://www.youtube.com/watch?v=PIEav0sL5BY
    Learn about the key features and benefits of the Miracle-Ear Audio Clip.Learn more: https://www.miracle-ear.com/hearing-aids/accessories

How To Use The Audio Clip Mixer In Premiere Pro - …

    https://www.youtube.com/watch?v=eR__STv8fmE
    In this tutorial we look at how to use the audio clip mixer in premiere pro. This premiere pro tutorial will cover the differences between the audio clip mi...

audio - How to use java.applet.AudioClip? - Stack Overflow

    https://stackoverflow.com/questions/27682417/how-to-use-java-applet-audioclip
    Here is how I implement the AudioClip class: AudioClip clip = Applet.newAudioClip (url); Where url is the URL object that points to my sound file. You can get the URL object multiple ways, but I use this (because it always works for me): URL url = getClass ().getClassLoader ().getResource ("sound1.wav"); And then to play the sound, call the clip's play method on a new …

AudioClip in java applet: Load and Playing Sound with …

    https://programmingdigest.com/audioclip-in-java-applet-load-and-playing-sound-with-examples/
    play() with one argument, a url object, loads and plays the one specified at that url Audio clip. play() with two arguments, a base URL and a path, loads and plays this audio file. The first argument is sensibly a call to getDocumentBase() or getCodeBase(). For example, the following line of code loads the meow.au file and plays the sound it contains.

Unity - Scripting API: AudioClip

    https://docs.unity3d.com/ScriptReference/AudioClip.html
    Preloads audio data of the clip when the clip asset is loaded. When this flag is off, scripts have to call AudioClip.LoadAudioData () to load the data before the clip can be played. Properties like length, channels and format are available before the audio data has been loaded. The length of the audio clip in samples.

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