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Custom progress bar for <audio> and <progress> HTML5 …

    https://stackoverflow.com/questions/12314345/custom-progress-bar-for-audio-and-progress-html5-elements
    var audio = document.querySelector ('#player') audio.currentTime = 60 // will go to the 60th second So what you need is to use the cross-multiplication ( div is the element you use as a progress bar) : Where I clicked on div | THE TIME I WANT TO KNOW ————————————————————————————————————————

Media buffering, seeking, and time ranges - Developer ...

    https://developer.mozilla.org/en-US/docs/Web/Guide/Audio_and_video_delivery/buffering_seeking_time_ranges
    Media buffering, seeking, and time ranges. Sometimes it's useful to know how much <audio> or <video> has downloaded or is playable without delay — a good example of this is the buffered progress bar of an audio or video player. This article discusses how to build a buffer/seek bar using TimeRanges, and other features of the media API.

GitHub - krisnoble/Mediabuffer: Buffer HTML5 …

    https://github.com/krisnoble/Mediabuffer
    ##Browser Compatibility Tested and working in Chrome 40, Firefox 35, Safari 7.1.3 (see notes), Opera 12.16 and Internet Explorer 9+. Should work in anything that supports HTML5 media elements, the preload attribute and the progress media event. Mobile browsers will fail gracefully by calling the readyCallback immediately due to the lack of preloading in the major …

AudioBuffer - Web APIs | MDN - Mozilla

    https://developer.mozilla.org/en-US/docs/Web/API/AudioBuffer
    The AudioBuffer interface represents a short audio asset residing in memory, created from an audio file using the AudioContext.decodeAudioData() method, or from raw data using AudioContext.createBuffer().Once put into an AudioBuffer, the audio can then be played by being passed into an AudioBufferSourceNode.. Objects of these types are designed to hold small …

HTML Audio/Video DOM buffered Property - W3Schools

    https://www.w3schools.com/Tags/av_prop_buffered.asp
    Represents the buffered parts of the audio/video. TimeRanges Object Properties: length - get the number of buffered ranges in the audio/video. start ( index) - get the start position of a buffered range. end ( index) - get the end position of a buffered range. Note: The first buffered range is index 0. HTML Audio/Video DOM Reference.

HTML Audio/Video DOM progress Event - W3Schools

    https://www.w3schools.com/tags/av_event_progress.asp
    The progress event occurs when the browser is downloading the specified audio/video. During the loading process of an audio/video, the following events occur, in this order: loadstart durationchange loadedmetadata loadeddata progress canplay canplaythrough Browser Support

The HTML5 progress Element - CSS-Tricks

    https://css-tricks.com/html5-progress-element/
    1. Lea Verou’s HTML5 progress polyfill. Lea Verou’s excellent polyfill adds almost full support for Firefox 3.5-5, Opera 10.5-10.63, IE9-10. This also adds partial support in IE8. It involves including progress-polyfill.js file in your HTML and adding CSS selectors that the script

DEFINE BUFFER statement - Progress.com

    https://documentation.progress.com/output/ua/OpenEdge_latest/pdsoe/PLUGINS_ROOT/com.openedge.pdt.langref.help/rfi1424920585044.html
    A buffer defined with the STATIC option is a static data member of the class type for which it is defined and is scoped to the ABL session where it is referenced. ABL creates one copy of the specified class static buffer on first reference to the class type, and ABL creates only one such copy for any number of instances of the class that you ...

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