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HTML5 Audio — The State of Play | HTML5 Doctor
http://html5doctor.com/html5-audio-the-state-of-play/#:~:text=The%20buffered%20attribute%20will%20return%20the%20time%20ranges,the%20last%20buffered%20TimeRange%20var%20bufferedEnd%20%3D%20audio.buffered.end%28%29%3B
HTML DOM Audio buffered Property - W3Schools
https://www.w3schools.com/jsref/prop_audio_buffered.asp
Get the first buffered range (part) of the audio in seconds: var x = document.getElementById("myAudio"); document.getElementById("demo").innerHTML = "Start: " + x.buffered.start(0) + " End: " + x.buffered.end(0); Try it Yourself ».
HTML Audio/Video DOM buffered Property - W3Schools
https://www.w3schools.com/Tags/av_prop_buffered.asp
Represents the buffered parts of the audio/video. TimeRanges Object Properties: length - get the number of buffered ranges in the audio/video; start(index) - get the start position of a buffered range; end(index) - get the end position of a buffered …
How to know the progress of buffered data in html5 …
https://stackoverflow.com/questions/8025210/how-to-know-the-progress-of-buffered-data-in-html5-audio
1 Answer1. Show activity on this post. <audio id="warp" preload="auto" controls> <source src="warp.mp3" type="audio/mp3"> <source src="warp.ogg" type="audio/ogg"> </audio> <script> var a = document.getElementById ('warp'); var t = a.currentTime; var d = a.duration; var z = a.buffered.end (a.buffered.length-1); </script>. z is the number of seconds of audio that is …
How can I force an HTML5 audio element to buffer an …
https://stackoverflow.com/questions/4764015/how-can-i-force-an-html5-audio-element-to-buffer-an-entire-song
I'm developing a local server that will stream a user's audio files so they can access them via web browsers using the HTML5 audio object. Since these files are on the user's computer, I expect the files to be buffered completely when they are loaded, but for certain large files, the songs get buffered part of the way, then stop, and resume ...
Media buffering, seeking, and time ranges - Developer ...
https://developer.mozilla.org/en-US/docs/Web/Guide/Audio_and_video_delivery/buffering_seeking_time_ranges
end(index): The end time, in seconds, of a time range. Without any user interaction there is usually only one time range, but if you jump about in the media more than one time range can appear, as illustrated by the below visualization. This represents two buffered time ranges — one spanning 0 to 5 seconds and the second spanning 15 to 19 seconds.
HTML | DOM Audio buffered Property - GeeksforGeeks
https://www.geeksforgeeks.org/html-dom-audio-buffered-property/
The Audio buffered property is used for returning a TimeRanges object. The user’s buffered ranges of the audio can be represented using the TimeRanges object. The time-range of buffered audio is defined by the buffered range and if the user skips in the audio, it may result in several buffered ranges. Syntax: audioObject.buffered. Return Values:
HTMLMediaElement.buffered - Web APIs | MDN
https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/buffered
The buffered read-only property of HTMLMediaElement objects returns a new static normalized TimeRanges object that represents the ranges of the media resource, if any, that the user agent has buffered at the moment the buffered property is accessed. Note: This feature is not available in Web Workers. Syntax var timeRange = audioObject. buffered
HTML5 Audio — The State of Play | HTML5 Doctor
http://html5doctor.com/html5-audio-the-state-of-play/
audio.buffered.length returns 2; audio.buffered.start(0) returns 0; audio.buffered.end(0) returns 5; audio.buffered.start(1) returns 15; audio.buffered.end(1) returns 19; audio.buffered.end() returns 19; Tip: Most audio-capable browsers enable seeking to new file positions during a download. To allow this, you must enable range requests on your server.
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