We have collected the most relevant information on Html5 Audio Buffering Event. Open the URLs, which are collected below, and you will find all the info you are interested in.
javascript - HTML5 Audio IsBuffering? - Stack Overflow
https://stackoverflow.com/questions/12712178/html5-audio-isbuffering
Otherwise, if data is not coming through, then, I believe the audio won't be buffering and the stalled event will fire. If data is coming through, then you should be able to check the suspend or progress events, both of which should fire whenever data is being buffered (but not necessarily paused/playing).
HTML Audio/Video DOM waiting Event - W3Schools
https://www.w3schools.com/Tags/av_event_waiting.asp
The waiting event occurs when the video stops because it needs to buffer the next frame. This event can also be used on <audio> elements, but it is mostly used for videos. Browser Support
HTML Audio/Video DOM playing Event - W3Schools
https://www.w3schools.com/Tags/av_event_playing.asp
The playing event occurs when the audio/video is playing after having been paused or stopped for buffering. Browser Support The numbers in the table specify the first browser version that fully supports the event.
HTML Audio/Video DOM Reference - W3Schools
https://www.w3schools.com/tags/ref_av_dom.asp
Media buffering, seeking, and time ranges - Developer ...
https://developer.mozilla.org/en-US/docs/Web/Guide/Audio_and_video_delivery/buffering_seeking_time_ranges
Media buffering, seeking, and time ranges. Sometimes it's useful to know how much <audio> or <video> has downloaded or is playable without delay — a good example of this is the buffered progress bar of an audio or video player. This article discusses how to build a buffer/seek bar using TimeRanges, and other features of the media API.
Now you know Html5 Audio Buffering Event
Now that you know Html5 Audio Buffering Event, we suggest that you familiarize yourself with information on similar questions.