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html - HTML5 Audio display only play pause and mute ...

    https://stackoverflow.com/questions/13810085/html5-audio-display-only-play-pause-and-mute-buttons
    Use this code it will serve your purpose. <!DOCTYPE html> <html> <body> <audio id="player" src="horse.ogg"></audio> <div> <button onclick="document.getElementById ('player').play ()">Play</button> <button onclick="document.getElementById ('player').pause ()">Pause</button> <button onclick="document.getElementById …

html - html5 video player with simplest controls (only ...

    https://stackoverflow.com/questions/2979752/html5-video-player-with-simplest-controls-only-play-and-pause
    Somehow, there are really little tutorials out there for html5 video and audio playback. I simply want to embed video and audio files with customized controls. However, the controls should be fairly simple. I only need a play-button. If clicked, play gets replaced by pause. That's all!

Solved: Audio play, pause, stop button for audio in html5 ...

    https://community.adobe.com/t5/animate-discussions/audio-play-pause-stop-button-for-audio-in-html5-canvas/m-p/12392023
    I want to create a play, pause and stop button to control an audio file. But I don't want to place the file on stage and track the frames ( I can do that). Is there a way to use the "createJS" to control the audio through the linkage, not just stop and play but pause also to continue playing from where it was paused.

HTML5 Audio — TutorialBrain

    https://www.tutorialbrain.com/html_tutorial/html5_audio/
    <button type= "button" onClick= "Play()" > Play|Pause </button> <audio controls id= "audioval" > <source src= "bensound-guitar.mp3" type= "audio/mp3" > </audio> <script type= "text/javascript" > function Play() { var myAudio = document.getElementById("audioval"); if (myAudio.paused) { myAudio.play(); } else { myAudio.pause(); } } </script>

javascript - How to disable html5 audio element …

    https://stackoverflow.com/questions/38031844/how-to-disable-html5-audio-element-play-pause-button
    I saw your example, in which you can experiment the behavior I am searching to get rid of: If you click the word "click" in the div, it triggers the event ok, then try to click the play button of the audio element, you will see that you will need to click 2 times, because it triggers the div click + the actual button click, so it make pause and play at the same time and doesn't work.

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