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HTML5 Canvas Game: HTML5 Audio and Finishing Touches

    http://blog.sklambert.com/html5-canvas-game-html5-audio-and-finishing-touches/#:~:text=To%20add%20HTML5%20audio%20to%20the%20game%2C%20we%E2%80%99ll,sound%20pool%20to%20use%20for%20the%20sound%20effects
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HTML5 Canvas Game: HTML5 Audio and Finishing Touches

    http://blog.sklambert.com/html5-canvas-game-html5-audio-and-finishing-touches/
    We’ll next implement audio in our game. To do this, we’ll be using the HTML5 Audio API to add game sounds. The HTML5 Audio API is still a bit funky when it comes to how it implements things. Because of this, we’ll be doing some ‘hackish’ style coding to make everything work properly. There are two things you should be aware of when using the HTML5 Audio API …

HTML5 Audio: Explore HTML5 Audio Controls With …

    https://www.bitdegree.org/learn/html5-audio
    Using HTML5 audio controls, the user can start and pause the playing sound, raise or lower the volume and skip to a specific part of the track using a slider. Other Attributes. While other attributes are used less commonly, it's still good to be familiar with them in case you need to define a custom type of behavior for your HTML5 audio player.

Audio for Web games - Game development | MDN

    https://developer.mozilla.org/en-US/docs/Games/Techniques/Audio_for_Web_Games
    The Web Audio API is an advanced audio JavaScript API that is ideal for game audio. Developers can generate audio and manipulate audio samples as well as positioning sound in 3D game space. A feasible cross-browser strategy would be to provide basic audio using the standard <audio> element and, where supported, enhance the experience using the Web Audio API.

HTML Audio - W3Schools

    https://www.w3schools.com/html/html5_audio.asp
    To play an audio file in HTML, use the <audio> element: Example <audio controls> <source src="horse.ogg" type="audio/ogg"> <source src="horse.mp3" type="audio/mpeg"> Your browser does not support the audio element. </audio> Try it Yourself » HTML Audio - How It Works The controls attribute adds audio controls, like play, pause, and volume.

Game Tutorial - W3Schools

    https://www.w3schools.com/graphics/game_sound.asp
    function sound (src) {. this.sound = document.createElement("audio"); this.sound.src = src; this.sound.setAttribute("preload", "auto"); this.sound.setAttribute("controls", "none"); this.sound.style.display = "none"; document.body.appendChild(this.sound); this.play = function() {. this.sound.play();

Getting Started with Web Audio API - HTML5 Rocks

    https://www.html5rocks.com/en/tutorials/webaudio/intro/
    The Web Audio API is a high-level JavaScript API for processing and synthesizing audio in web applications. The goal of this API is to include capabilities found in modern game audio engines and some of the mixing, processing, and filtering tasks that are found in modern desktop audio production applications.

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