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HTML Audio/Video DOM Reference - W3Schools
https://www.w3schools.com/tags/ref_av_dom.asp
javascript - HTML5 Audio Load Event? - Stack Overflow
https://stackoverflow.com/questions/9337300/html5-audio-load-event
Audio tag implementation very depends on Browser. Its supported I would say less than video tag as it was in hype after Steve Jobs speech on Flash vs HTML5 holy war, funny enough it is least supported by Safari. And its true whats working well for Video tag (on Event handler) not working for Audio tag, but what good that Statuses are still correct.
Using JavaScript to Control the Playback of Audio Tag in HTML5
https://www.c-sharpcorner.com/UploadFile/abhikumarvatsa/using-javascript-to-control-the-playback-of-audio-tag-in-htm/
The <audio> element allows multiple <source> elements. <source> elements can link to different audio files. The browser will use the first recognized format. Now to customize the audio controls like play, pause and volume and even add new rewind, forward, restart buttons we just need to add some JavaScript. Look at the HTML Markup and its output in a browser. …
javascript - Html5 lazy 'onplay' event handler for Audio ...
https://stackoverflow.com/questions/7664409/html5-lazy-onplay-event-handler-for-audio-tag
Show activity on this post. With the new Html5 audio tag, the onplay event only seems to fire the first time the audio is played. In this example, when clicking "Play", the audio kicks off with an alert popup showing "Playing." When the audio has finished and "Play" is clicked again, the audio kicks off again but no alert is fired.
HTML Audio/Video DOM playing Event - W3Schools
https://www.w3schools.com/Tags/av_event_playing.asp
Syntax. In HTML: < audio|video onplaying=" myScript "> Try it. In JavaScript: audio|video .onplaying=function () { myScript }; Try it. In JavaScript, using the addEventListener () method: audio|video .addEventListener ("playing", myScript ); Try it.
How to Play Audio in HTML using JavaScript – Updated
https://programminghead.com/how-to-play-audio-in-html-using-javascript/
First we will add our Audio file inside our HTML Document using HTML’s Audio Tags. < audio ></ audio > After that we will asign our Audio file’s Path using HTML Audio tag’s SRC Attribute. < audio src=” audioPath “></ audio > Now we will create two HTML Button and add onClick Event to it, So JavaScript can Run the Given Function on a Button Click. < button onClick=” function 1()”> …
HTML DOM Audio Object - W3Schools
https://www.w3schools.com/jsref/dom_obj_audio.asp
Audio() - Web APIs | MDN - Mozilla
https://developer.mozilla.org/en-US/docs/Web/API/HTMLAudioElement/Audio
Listen for the canplay event. It is sent to the <audio> element when there's enough audio available to begin playback, although interruptions may occur. Listen for the canplaythrough event. It is sent when it's estimated that the audio should be able to play to the end without interruption. The event-based approach is best:
HTML Audio/Video DOM timeupdate Event - W3Schools
https://www.w3schools.com/Tags/av_event_timeupdate.asp
// Get the <audio> element with id="myVideo" var aud = document.getElementById("myVideo"); // Assign an ontimeupdate event to the <audio> element, and execute a function if the current playback position has changed aud.ontimeupdate = …
HTMLAudioElement - Web APIs | MDN - Mozilla
https://developer.mozilla.org/en-US/docs/Web/API/HTMLAudioElement
Writes a batch of audio frames to the stream at the current offset, returning the number of bytes actually written to the stream. Examples Basic usage You can create a HTMLAudioElement entirely with JavaScript using the Audio () constructor: var audioElement = new Audio('car_horn.wav'); then you can invoke the play () method on the element
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