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HTML5 AAC Audio Playback Tests - Multichannel - …

    https://www2.iis.fraunhofer.de/AAC/multichannel.html
    when your computer has 5.1 channel speakers connected or connects via HDMI to a 5.1 or better surround sound AVR or home theater system. Note that many browsers and media players (particularly on mobile devices such as the iPhone) will output a stereo downmix from these streams, even if they don't support multichannel output.

HTML5 multi-track audio or video | ginger's thoughts

    https://gingertech.net/2011/05/01/html5-multi-track-audio-or-video/
    In-band multi-track In in-band multi-track, there is a single file that has all all the tracks inside it. For this single file, there is now an API in HTML5 that allows addressing and controlling these tracks. Of the video file formats that Web browsers support, WebM is currently not defined to contain more than one audio or video track.

Multiple Channels for HTML5 Audio - PhobosLab

    https://phoboslab.org/log/2011/03/multiple-channels-for-html5-audio
    var a = new Audio ('sound.ogg'); a. load // Add the audio element to the DOM, because otherwise a certain // retarded Browser from Redmond will refuse to properly clone it document. body. appendChild (a ); var channels = [a]; for (var i = 0; i < 3; i ++) {channels. push (a. cloneNode (true));} Result? Firefox 3.6 and Opera 11 load the sound file only once.

javascript - Multiple audio tracks for HTML5 video - Stack ...

    https://stackoverflow.com/questions/7880878/multiple-audio-tracks-for-html5-video
    Synchronization between audio and video is far more complex than simply starting the audio and video at the same time. Sound cards will playback at slightly different rates. (What is 44.1 kHz to me, might actually be 44.095 kHz to you.) Often, the video is synchronized to the audio stream, but the player is what handles this.

html - HTML5 Multi Track Sync Video Audio on IOS - …

    https://stackoverflow.com/questions/25632284/html5-multi-track-sync-video-audio-on-ios
    I'm looking for a way to multitrack a video with a bunch of sounds. IOS prevent multiple audio and video to play at the same time. I found a way on IOS, to launch a sound and an audio by putting the

Support multi-channel of audio · Issue #283 · flowplayer ...

    https://github.com/flowplayer/flash/issues/283
    HTML5 video player already has specification for this feature, but at this moment it implemented only in the IE11. ... Hi guys there is beginning support for multi channel audio as in surround tracks folding down to stereo but natively in the browser in …

Microsoft Announces Dolby Audio For High Performance Audio ...

    https://mspoweruser.com/lv/Microsoft-pazi%C5%86o-par-Dolby-audio-augstas-veiktsp%C4%93jas-audio-programm%C4%81-Microsoft-Edge/
    Microsoft today announced that Microsoft Edge includes HTML5, MSE and EME support for a new audio format: Dolby Audio. Dolby Audio supports the multi-channel Dolby Digital Plus audio format that provides crisp, clear audio in a broad range of channel configurations. Microsoft Edge is the first browser to include support for Dolby Digital Plus.

Setting Up Multi-Channel Audio - Intel

    https://www.intel.com/content/www/us/en/support/articles/000006687/boards-and-kits/desktop-boards.html
    To set up multi-channel mode using four or six speakers, connect the speakers as follows: With four speakers: Connect the rear speakers to jack A. Connect the front speakers to jack B. Using the audio controller interface, retask jack A to be Rear Left/Right Out. With six speakers: Connect the rear speakers to jack A.

Multi Channel Audio - Unity Answers

    https://answers.unity.com/questions/577402/multi-channel-audio.html
    As far as I understand, a multi channel audio clip must be a tracker module (mod, xm, it, s3m) and I cannot mute/unmute its individual channels. I was able to successfully play S3M and IT files, but without control over individual channels. The only working option I found, was to have several audio sources, each with a single channel clip attached.

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