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IASIG - Resources
https://www.iasig.org/index.php/resources
IASIG Publications. Please login to view these free documents. Game Audio Curriculum Guidelines v 1.0 (pdf) 3/2011; Interactive XMF Specification Public …
IASIG - IASIG Education WG
https://www.iasig.org/index.php/projects/projects-menu/11-education-wg
Status: Active Publications (login required) Game Audio Curriculum Guidelines v 1.0 (pdf) 3/2011; Other Resources "Biff Boom Pow: Introducing Students to Sound for Games" (2013 GDC) A method for teaching the basics of sound to non-sound people, also good for beginner sound people by Karen Collins, Canada Research Chair in Interactive Audio at the University of Waterloo.
IASIG - Home
The IASIG is an organization in partnership with the Internations Game Developer's Association (IGDA) and MIDI Association (TMA) that brings together experts to share their knowledge and help improve the state of the art in audio for games, websites, VR content, and other interactive performances. Our members share tips and techniques, study ...
Designing an International Curriculum Guideline for Game ...
https://www.rit.edu/gccis/gameeducationjournal/designing-international-curriculum-guideline-game-audio-problems-and-solutions
Working in conjunction with the Interactive Audio Special Interest Group (IAsig) and liaising with members of the Audio Engineering Society (AES) and the Game Audio Network Guild (GANG), several academics and industry partners have been collaborating to create an international Curriculum Guideline for teaching game audio at the post-secondary ...
Interactive Audio – IGDA
https://igda.org/sigs/audio/
Interactive Audio. Welcome to the Interactive Audio Special Interest Group! Since 1994, the IASIG has been serving the game audio community with standards, guidelines and free resources to improve workflow, bring people together and push the state of audio tools and techniques forward. Whether it’s specifications like i3DL2 or our Game Audio ...
IASIG 20th Anniversary with Legends of Game Audio Panel
https://www.gdcvault.com/play/1022510/IASIG-20th-Anniversary-with-Legends
It was 20 years ago that the Interactive Audio Special Interest Group formed at GDC to tackle some of the biggest problems facing game audio professionals. Today, many of the audio technologies and tools that audio professionals use were...
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