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Audio - Apple Developer
https://developer.apple.com/audio/
Apple platforms provide a comprehensive set of audio frameworks and technologies that are essential to creating a rich app experience. Use them to immerse your users in multichannel audio with spatial rendering, process sound in realtime using AVAudioEngine, and engage the creativity of enthusiasts and professionals through Audio Unit Extensions.
Using Audio - Apple Developer
https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/MultimediaPG/UsingAudio/UsingAudio.html
iOS offers a rich set of tools for working with sound in your application. These tools are arranged into frameworks according to the features they provide, as follows:. Use the Media Player framework to play songs, audio books, or audio podcasts from a user’s iPod library. For details, see Media Player Framework Reference, iPod Library Access Programming Guide, …
Audio – iOS Developer
https://ios-developer.net/category/iphone-ipad-programmer/development/audio
Selecting Active Microphone Good resources https://developer.apple.com/library/ios/qa/qa1799/_index.html Using Bluetooth Microphone For Video Recording It looks like ...
iOS Core Audio LiveLessons - Developer Talks [Video]
https://www.oreilly.com/library/view/ios-core-audio/9780133509946/
iOS Core Audio LiveLessons (Developer Talks) provides real-world training on the basics of working with iOS Core Audio in an easily accessible, presentation-style format. Bestselling author and iOS expert Chris Adamson offers novice programmers practical advice on how (and when) to work with the iOS Core Audio framework along with hands-on, step-by-step video training.
Dolby - Apple iOS Overview Dolby Developer | Dolby Developer
https://developer.dolby.com/platforms/apple/ios/overview/
Overview Dolby Audio and Dolby Atmos. Native support for Dolby Audio™ was introduced in iOS 9.3, back in March 2016. Audio formats like Dolby Digital Plus™ (also known as DD+ or E-AC-3) and Dolby Digital (aka DD or AC-3) are now supported on hundreds of millions of iOS devices, including both iPhone and iPad, providing essential support for enabling Dolby Audio …
Apple introduces new developer tools and technologies …
https://www.apple.com/newsroom/2021/06/apple-introduces-new-developer-tools-and-technologies-to-create-even-better-apps/
And Physical Audio Spatialization Engine makes it easy for game developers to render true-to-life audio across all of Apple’s platforms. ShazamKit enables developers to integrate audio recognition technology directly from Shazam into their apps, making it possible not only to match music to Shazam's vast catalog of songs, but also to match any prerecorded …
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