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Using Audio - Apple Developer

    https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/MultimediaPG/UsingAudio/UsingAudio.html
    6 rows

ios - Post-processing on audio from the iPhone user's ...

    https://stackoverflow.com/questions/3480685/post-processing-on-audio-from-the-iphone-users-music-library
    I want to apply post-processing to audio from an iPhone user's music library (i.e. the iPod app). This could happen in a number of ways: Piping the media player's output through an Audio Unit. Writing a custom audio output device, and having the media player send audio to it. Getting direct access to the files in the user's music library.

Audio - Apple Developer

    https://developer.apple.com/audio/
    Audio Files and Format Conversion. Open, read, and write to audio files. Convert between different sample rates from your app. Sample Code. Audio Toolbox Convert File; Audio Converter File Convert Test; Extended Audio File Conversion Test; Recording and Processing Audio. Record and process audio in real-time or offline with AVFoundation APIs ...

C++ Audio Library Options (2018) - Superpowered

    https://superpowered.com/audio-library-list
    Superpowered is the leading real-time, cross-platform C++ Audio Library for Desktop, Mobile, IoT and Embedded Devices on Android, iOS, macOS, tvOS, Linux and Windows. 2. Aquila. Aquila is an open-source software and cross-platform DSP (Digital Signal Processing) library written in C++, focusing on frequency domain analysis. 3. Aubio.

SoundTouch Audio Processing Library - Surina.net

    http://www.surina.net/soundtouch/
    The SoundTouch library is intended for application developers writing sound processing tools that require tempo/pitch control functionality, or just for playing around with the sound effects. The SoundTouch library source kit includes also an example utility SoundStretch for processing .wav audio files from command-line interface.

GitHub - enrimr/soundtouch-ios-library: A soundtouch ...

    https://github.com/enrimr/soundtouch-ios-library
    soundtouch-ios-library. A compiled soundtouch library compiled iOS projects. Based on https://github.com/talko/soundtouch. Supported architectures. This library is compiled for armv7, armv7s, arm64, i386 and x86_64 architectures. You can check that with the following command: $> lipo -info SoundTouch/libSoundTouch.a . And the output must be:

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