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ios - AudioServicesCreateSystemSoundID not playing …
https://stackoverflow.com/questions/7545404/audioservicescreatesystemsoundid-not-playing-mp3-files
Can anyone answer how to play mp3 files using AudioServicesCreateSystemSoundID()? I tried but not working. I have used the following code snippet for playing mp3 ...
ios - AudioServicesCreateSystemSoundID only once in ...
https://stackoverflow.com/questions/35595342/audioservicescreatesystemsoundid-only-once-in-application-and-play-sound-from-an
Rather than add to AppDelegate, it may be neater to add a separate class. This works for me: import AudioToolbox. class PlaySound { static private var mySound:SystemSoundID = { // Do it like this so mySound is initialised only when it is first used var aSound:SystemSoundID = 1000 // a default sound in case we forget the sound file if let …
AudioServicesCreateSystemSoundID | iOS Developer Zone
http://iosdeveloperzone.com/tag/audioservicescreatesystemsoundid/
If you are using ARC see: “Playing a System Sound (ARC Version)”. Today I needed to add a simple beep sound to an app. The code snippet below shows all the relevant calls.
Apple Developer Documentation
https://developer.apple.com/documentation/audiotoolbox/1405240-audioservicescreatesystemsoundid
A system sound object, identified with a sound file you want to play.
Apple Developer Documentation
https://developer.apple.com/documentation/audiotoolbox/1405248-audioservicesplaysystemsound
On some iOS devices, you can pass the k System Sound ID _Vibrate constant to invoke vibration. On other iOS devices, calling this function with that constant does nothing. Sound files that you play using this function must be: No longer than 30 seconds in duration. In linear PCM or IMA4 (IMA/ADPCM) format. Packaged in a .caf, .aif, or .wav file
Using system sound for a UI Alert | Apple Developer Forums
https://developer.apple.com/forums/thread/95221
filePath = Bundle.main.path(forResource: "AlertSound", ofType: "wav") // AlertSound let fileURL = URL(fileURLWithPath: filePath!) var soundID:SystemSoundID = 0 AudioServicesCreateSystemSoundID(fileURL as CFURL, &soundID) AudioServicesPlaySystemSound(soundID) }
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