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How to control the pitch and speed of audio using ...
https://www.hackingwithswift.com/example-code/media/how-to-control-the-pitch-and-speed-of-audio-using-avaudioengine#:~:text=Connect%20the%20audio%20player%2C%20the%20pitch%20control%2C%20and,audio%20player%20node%20to%20start%20reading%20its%20file.
ios - Simple way change pitch with AVAudioPlayer? - …
https://stackoverflow.com/questions/19126783/simple-way-change-pitch-with-avaudioplayer
you can use dirac-2 from dsp dimension for pitch shifting on the iphone. quote: - "DIRAC2 is available as both a commercial object library offering unlimited sample rates and phase locked multichannel support and as a free single channel, 44.1/48kHz LE version." otherwise for AVAudioPlayer
How to control the pitch and speed of audio using ...
https://www.hackingwithswift.com/example-code/media/how-to-control-the-pitch-and-speed-of-audio-using-avaudioengine
This is a like a more advanced AVAudioPlayer, and we can use it as part of our engine connections. Connect the audio player, the pitch control, and the speed control to our playback engine. Arrange the parts so that the audio player feeds into the speed control, the speed control feeds into the pitch control, and the pitch control feeds to the main mixer output …
AVAudioEngine Tutorial for iOS: Getting Started ...
https://www.raywenderlich.com/21672160-avaudioengine-tutorial-for-ios-getting-started
According to the docs for AVAudioUnitTimePitch.pitch, the value is measured in cents. An octave is equal to 1200 cents. The values for allPlaybackPitches, declared at the top of the file, are -0.5, 0, 0.5. Changing the pitch by half an octave keeps the audio intact so you can still hear each word.
Apple Developer Documentation
https://developer.apple.com/documentation/avfaudio/avaudioplayer
Overview. Use an audio player to: Play audio of any duration from a file or buffer. Control the volume, panning, rate, and looping behavior of the played audio. Access playback-level metering data. Play multiple sounds simultaneously by synchronizing the playback of multiple players. For more information about preparing your app to play audio ...
Play Music with AVAudioPlayer iOS Tutorial - iOScreator
https://www.ioscreator.com/tutorials/play-music-avaudioplayer-ios-tutorial
The AVAudioPlayer class lets you play sound in any audio format available in iOS. With the isPlaying Boolean we'll determine if the music is currently playing. The Timer property is needed for displaying the current time in the music track. Change the viewDidLoad method in
iOS AVAudioPlayer(音频播放) - 简书
https://www.jianshu.com/p/b6696495504b
iOS AVAudioPlayer(音频播放) AVAudioPlayer. 在iOS程序中,音频播放随处可见,有的声音只有1秒,有的声音好几分钟 。iOS支持的音频格式AAC、ALAC、IMA4、linear、MP3。 AVAudioPlayer类用于回放音频数据。是一个易于使用的类,它提供了大量的功能。
iOS Audio Player (AVAudioPlayer) - Tutlane
https://www.tutlane.com/tutorial/ios/ios-audio-player-avaudioplayer
Here we will learn how to use avuaudioplayer in ios swift to create an audio player app to play audio or music using Xcode and how to use ios avfoundation framework in the swift app with example.. iOS Audio Player App. In iOS, we can easily implement an audio player to play audio sounds or music in swift applications by using the AVAudioPlayer method.
How to play sounds using AVAudioPlayer - free Swift 5.4 ...
https://www.hackingwithswift.com/example-code/media/how-to-play-sounds-using-avaudioplayer
Swift version: 5.4. Paul Hudson @twostraws May 28th 2019. The most common way to play a sound on iOS is using AVAudioPlayer, and it's popular for a reason: it's easy to use, you can stop it whenever you want, and you can adjust its volume as often as you need. The only real catch is that you must store your player as a property or other variable that won't get …
avaudioplayer · GitHub Topics · GitHub
https://github.com/topics/avaudioplayer
Implement audio features to pause, skip, speed up, slow down and change the pitch of audio in an app. swift ios avfoundation avaudioplayer avaudioengine swiftui Updated May 22, …
AVAudioPlayer Class (AVFoundation) | Microsoft Docs
https://docs.microsoft.com/en-us/dotnet/api/avfoundation.avaudioplayer
An instance of the AVFoundation.IAVAudioPlayerDelegate model class which acts as the class delegate. Description of the object, the Objective-C version of ToString. A value that increases while the AVAudioPlayer is playing or paused. Used for synchronizing multiple audio players.
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