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Audio - Apple Developer

    https://developer.apple.com/audio/
    Apple platforms provide a comprehensive set of audio frameworks and technologies that are essential to creating a rich app experience. Use them to immerse your users in multichannel audio with spatial rendering, process sound …

Core Audio Essentials - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioEssentials/CoreAudioEssentials.html
    The Audio Toolbox framework ( AudioToolbox.framework) provides interfaces for the mid- and high-level services in Core Audio. In iOS, this framework includes Audio Session Services, the interface for managing your application’s …

How To Play Audio With The iPhone SDK » The App Business Blog

    http://iphoneincubator.com/blog/tutorial/how-to-play-audio-with-the-iphone-sdk
    The iPhone is capable of playing a large number of audio file formats [link to dev center]. But to start with I recommend that you select a file that is known to work. Let’s go back to the JigSaw sample application again. Command-click on the Resources folder in your Xcode project. Select Add > Existing Files

Dolby Audio Apple iOS Device Support Dolby Developer ...

    https://developer.dolby.com/platforms/apple/ios/device-support/
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Dolby - Apple iOS Overview Dolby Developer | Dolby Developer

    https://developer.dolby.com/platforms/apple/ios/overview/
    Overview Dolby Audio and Dolby Atmos. Native support for Dolby Audio™ was introduced in iOS 9.3, back in March 2016. Audio formats like Dolby Digital Plus™ (also known as DD+ or E-AC-3) and Dolby Digital (aka DD or AC-3) are now supported on hundreds of millions of iOS devices, including both iPhone and iPad, providing essential support for enabling Dolby Audio …

Apple introduces new developer tools and technologies …

    https://www.apple.com/newsroom/2021/06/apple-introduces-new-developer-tools-and-technologies-to-create-even-better-apps/
    Apple has the world’s largest augmented reality platform with over 1 billion AR-enabled devices powered by ARKit, a framework that allows developers to easily create AR experiences, and RealityKit, the rendering, animation, audio, and physics engine built from the ground up for AR.

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