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ios - Audio Queue Service Example using How to record ...
https://stackoverflow.com/questions/18162471/audio-queue-service-example-using-how-to-record-sound-in-mp3-format-in-iphone
The reason behind this is clearly explained in core audio documentation (page no 51 of core audio pdf). iOS contains the recording codecs listed in Table 2-5. As you can see, neither MP3 nor AAC recording is available. This is due to the high CPU overhead, and consequent battery drain, of these formats.
Audio Queue Services - Apple Developer
https://developer.apple.com/documentation/audiotoolbox/audio_queue_services
Audio Queue Services enables you to record and play audio in linear PCM, in compressed formats (such as Apple Lossless and AAC), and in other formats for which users have installed codecs. Audio Queue Services also supports scheduled playback and synchronization of multiple audio queues and synchronization of audio with video.
Core Audio Essentials - Apple Developer
https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioEssentials/CoreAudioEssentials.html
For example, the Audio Unit Services function AudioUnitGetPropertyInfo tells you a given property value data type’s size and whether you can change it. The Audio Queue Services function AudioQueueGetPropertySize gets a specified property value’s size.
Using Audio - Apple Developer
https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/MultimediaPG/UsingAudio/UsingAudio.html
iOS offers a rich set of tools for working with sound in your application. These tools are arranged into frameworks according to the features they provide, as follows:. Use the Media Player framework to play songs, audio books, or audio podcasts from a user’s iPod library. For details, see Media Player Framework Reference, iPod Library Access Programming Guide, …
Queue up your music on iPhone - Apple Support (ZA)
https://support.apple.com/en-za/guide/iphone/ipha4521ef7d/ios
Queue up your music on iPhone Use the queue in the Music app to see a list of upcoming songs, add songs and videos to the queue, and see what you’ve recently played. Use the queue Tap the player to open Now Playing. Tap , then tap a song to play it and the songs that follow. To reorder the list, drag . Tap again to hide the queue.
Audio Queue example · GitHub
https://gist.github.com/andormade/1360885/6b239efc7bc59a7dd038b9543b98bdd6afd40559
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Audio Queue example · GitHub
https://gist.github.com/1360885
Audio Queue example Raw main.c This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters. Show hidden characters ...
How To Play Audio With The iPhone SDK » The App Business Blog
http://iphoneincubator.com/blog/tutorial/how-to-play-audio-with-the-iphone-sdk
Command-click on the Resources folder in your Xcode project. Select Add > Existing Files. Navigate to the Sounds directory in the JigSaw project. Select one of the sound files. (They have the .caf filename extension.) Click Add. Check the “Copy items” checkbox. Click Add. Now we need some code to play the audio file.
Audio Effects for iOS Devices - MATLAB & Simulink
https://www.mathworks.com/help/audio/ug/audio-effects-for-ios-devices.html
A common use of reverberation is to simulate music played in a closed room. Most digital audio workstations (DAWs) have options to add echo and reverberation effects to sound tracks. In this example, you design and implement echo and reverberation audio effects in a Simulink model. You can run your model on the host computer or an Apple iOS device.
An iPhone Core Audio brain dump | Time.code()
http://subfurther.com/blog/2009/04/28/an-iphone-core-audio-brain-dump/
The Audio Queue Services Programming Guide is sufficient to get you started with Audio Queues, though it is unfortunate that its code excerpts are not pulled together into a complete, runnable Xcode project. Lucky for you, I wrote one for the Streaming Audio chapter of the Prags’ iPhone book. Feel free to download the book’s example code.
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