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How to loop audio using AVAudioPlayer and numberOfLoops ...

    https://www.hackingwithswift.com/example-code/media/how-to-loop-audio-using-avaudioplayer-and-numberofloops#:~:text=By%20default%20AVAudioPlayer%20plays%20its%20audio%20from%20start,in%20total%2C%20you%E2%80%99d%20write%20this%3A%20audioPlayer.numberOfLoops%20%3D%205
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iphone - How to get notified when AVAudioPlayer loops …

    https://stackoverflow.com/questions/14763360/how-to-get-notified-when-avaudioplayer-loops-back-to-the-beginning
    The AVAudioPlayer can loop automatically around without the delegate's help. It's a simple loop property. Haven't tried checking if the finishedplaying method gets called. I assume it does not because it still plays when looping. –

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayer
    class AVAudioPlayer: NSObject. Overview. Use an audio player to: Play audio of any duration from a file or buffer. Control the volume, panning, rate, and looping behavior of the played audio. Access playback-level metering data. Play multiple sounds simultaneously by synchronizing the playback of multiple players.

How to loop audio using AVAudioPlayer and numberOfLoops ...

    https://www.hackingwithswift.com/example-code/media/how-to-loop-audio-using-avaudioplayer-and-numberofloops
    By default AVAudioPlayer plays its audio from start to finish then stops, but you can control how many times to make it loop by setting its numberOfLoops property. For example, to make your audio play five times in total, you’d write this: audioPlayer.numberOfLoops = 5. You can also set this property to -1, which automatically causes AVAudioPlayer to loop the sound …

How To Play Sounds - AVAudioPlayer Tutorial (For 2019)

    https://codewithchris.com/avaudioplayer-tutorial/
    The AVAudioPlayer class has other properties to control playback (such as the number of times to loop) as well as properties that give you information about the sound file (such as the duration). Check out the Apple class reference document for more information! Have you teamed up with a partner to develop an app?

iOS AVAudioPlayer(音频播放) - 简书

    https://www.jianshu.com/p/b6696495504b
    iOS AVAudioPlayer(音频播放) AVAudioPlayer. 在iOS程序中,音频播放随处可见,有的声音只有1秒,有的声音好几分钟 。iOS支持的音频格式AAC、ALAC、IMA4、linear、MP3。 AVAudioPlayer类用于回放音频数据。是一个易于使用的类,它提供了大量的功能。

AVAudioPlayer: avoiding glitches when playing looped ...

    https://forums.macrumors.com/threads/avaudioplayer-avoiding-glitches-when-playing-looped-sounds.640862/
    iOS AVAudioPlayer: avoiding glitches when playing looped sounds. ... This is fine for non looping sounds but the problem is obvious if you attempt to play this expecting a seamless loop. Your sound file should loop at the 5900th sample but because this would be in the middle of a block of 1024 samples, looping doesn't actually occur until 244 ...

How to play sounds using AVAudioPlayer - free Swift 5.4 ...

    https://www.hackingwithswift.com/example-code/media/how-to-play-sounds-using-avaudioplayer
    Swift version: 5.4. Paul Hudson @twostraws May 28th 2019. The most common way to play a sound on iOS is using AVAudioPlayer, and it's popular for a reason: it's easy to use, you can stop it whenever you want, and you can adjust its volume as often as you need. The only real catch is that you must store your player as a property or other variable that won't get …

Playing Audio on an iPhone using AVAudioPlayer - Techotopia

    https://www.techotopia.com/index.php/Playing_Audio_on_an_iPhone_using_AVAudioPlayer
    Since the iOS 5 AVAudioPlayer class is part of the AV Foundation framework it will be necessary to add the framework to the project. This can be achieved by selecting the product target entry from the project navigator panel (the top item named audio) and clicking on the Build Phases tab in the main panel.

Playing Audio on an iPhone using AVAudioPlayer (iOS 6 ...

    https://www.techotopia.com/index.php/Playing_Audio_on_an_iPhone_using_AVAudioPlayer_(iOS_6)
    Since the iOS 6 AVAudioPlayer class is part of the AV Foundation framework, it will be necessary to add the framework to the project. This can be achieved by selecting the product target entry from the project navigator panel (the top item named Audio) and clicking on the Build Phases tab in the main panel.

Playing Audio on an iPhone using AVAudioPlayer (iOS 4 ...

    https://www.techotopia.com/index.php/Playing_Audio_on_an_iPhone_using_AVAudioPlayer_(iOS_4)
    The goal of this chapter is to provide an overview of audio playback using the AVAudioPlayer class. Once the basics have been covered, a tutorial is worked through step by step. The topic of recording audio from within an iPhone application is covered in the next chapter entitled Recording Audio on an iPhone with AVAudioRecorder (iOS 4).

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