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iphone - AVAudioPlayer gives no sound output - Stack …
https://stackoverflow.com/questions/10856332/avaudioplayer-gives-no-sound-output
If you declare your AVAudioPlayer in a class method like -viewDidLoad, and ARC is on, the player will be released right after -viewDidLoad and become nil, ( - (BOOL)play method won't block a thread) this will happend in milliseconds, obvious "nil" can't play anything, so you won't even hear a sound. Better declare the player as ViewController's @property or make it as a global singleton, …
If you hear no sound or distorted sound from your iPhone ...
https://support.apple.com/en-us/HT203794
Check the sound on your device. Go to Settings > Sounds (or Settings > Sounds & Haptics), and drag the Ringer and Alerts slider back and forth a few times. If you don't hear any sound, or if your speaker button on the Ringer and Alerts …
Why is AVAudioPlayer not making any sound? | MacRumors Forums
https://forums.macrumors.com/threads/why-is-avaudioplayer-not-making-any-sound.2015253/
Nov 29, 2016. #12. Try another app (a Music player, etc.) to make sure that sound works as expected on your device. Then download some of Apple's example code that uses the same sound API, build and run that on your device. Then look at what's different between Apple's code which works, and your code which doesn't.
6 Ways to Fix No Sound on iPhone - iMyFone
https://www.imyfone.com/iphone-issues/no-sound-on-iphone/
Step Guide to Fix No Sound on iPhone. Step 1 – Launch the program and connect your iPhone with the computer. Hit "Fix iOS System" and then choose "Standard Mode" from the first screen. Step 2 – Next, put the iPhone in the DFU mode. The instructions will be on the screen if you don’t aware how to do this.
Surgeworks » iPhone Audio: System Sound vs AVAudioPlayer
https://surgeworks.com/blog/lab-mobile/iphone/iphone-audio-system-sound-vs-avaudioplayer
System Sound Services (AudioToolbox.framework) is a collection of C functions and it can be used to play short sounds of 30 seconds or less (it can also be used to vibrate the iPhone). AVAudioPlayer class (AVFoundation.framework) provides a simple Objective-C interface for playing sounds (it was introduced in version 2.2).
How To Play Sounds - AVAudioPlayer Tutorial (For 2019)
https://codewithchris.com/avaudioplayer-tutorial/
In the class that you want to play a sound, you’re going to have to import the AVFoundation classes. At the top of the ViewController.swift file, import the framework like this: import AVFoundation. Creating and initializing the AVAudioPlayer object
How to play sounds using AVAudioPlayer - free Swift 5.4 ...
https://www.hackingwithswift.com/example-code/media/how-to-play-sounds-using-avaudioplayer
The most common way to play a sound on iOS is using AVAudioPlayer, and it's popular for a reason: it's easy to use, you can stop it whenever you want, and you can adjust its volume as often as you need. The only real catch is that you must store your player as a property or other variable that won't get destroyed straight away – if you don't, the sound will stop …
Recording Audio on an iPhone with AVAudioRecorder
https://www.techotopia.com/index.php/Recording_Audio_on_an_iPhone_with_AVAudioRecorder
-(void)audioPlayerDidFinishPlaying: (AVAudioPlayer *)player successfully:(BOOL)flag { recordButton.enabled = YES; stopButton.enabled = NO; } -(void)audioPlayerDecodeErrorDidOccur: (AVAudioPlayer *)player error:(NSError *)error { NSLog(@"Decode Error occurred"); } -(void)audioRecorderDidFinishRecording: (AVAudioRecorder *)recorder successfully:(BOOL)flag …
Playing sound – SwiftUI – Hacking with Swift forums
https://www.hackingwithswift.com/forums/swiftui/playing-sound/4921
I mean my app doesn't play any sound (neither in iOS simulator nor in iPhone). Basically my code it's very same as yours. Also function play() returns true, means there are no issues with playing sounds.
How do I play sounds on an iOS device? | How To - LiveCode ...
https://lessons.livecode.com/m/4069/l/12353-how-do-i-play-sounds-on-an-ios-device
If no sound has been specified via the beepSound global property, the engine will request a vibration alert. Note: The iPhone has no default system alert sound so if a sound is required one must be specified by using the beepSound. The action of beep is controlled by the system and depends on the user's preference settings. In particular, a beep will only cause a vibration if the …
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