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Core Audio Essentials - Apple Developer
https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioEssentials/CoreAudioEssentials.html
Core Audio Essentials. ... Here is a fully fledged audio stream basic description example that illustrates a two-channel, canonical iPhone audio unit sample format with a 44.1 kHz sample rate. ... including code samples, see Audio Queue Services Programming Guide.
What Is Core Audio? - Apple Developer
https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/WhatisCoreAudio/WhatisCoreAudio.html
A reference audio unit hosting application (AU Lab). The AU Lab application is essential for testing audio units you create, as described in Audio Units. Sample code to load and play audio files (PlayFile) and MIDI files (PlaySequence). This document points to additional examples in the Core Audio SDK that illustrate how to accomplish common tasks.
An iPhone Core Audio brain dump | Time.code()
http://subfurther.com/blog/2009/04/28/an-iphone-core-audio-brain-dump/
for (i = 0; i streams[audio_index]->codec->sample_rate * AUDIO_BUFFER_SECONDS / avfContext->streams[audio_index]->codec->frame_size + 1), (int)(avfContext->streams[audio_index]->codec->bit_rate * AUDIO_BUFFER_SECONDS / 8));
Audio - Apple Developer
https://developer.apple.com/audio/
Core Audio. Use the Core Audio framework to interact with device’s audio hardware. Sample Code. Creating an Audio Server Driver Plug-in; Building an Audio Server Plug-in and Driver Extension; Performance. How to fine tune and achieve the best performance in your audio applications. Documentation. Understanding Audio Workgroups
Introduction into iOS Core Audio. Before starting playing ...
https://blog.devgenius.io/introduction-into-ios-core-audio-1ec9ea15c47c
Most Core Audio services use and manipulate audio in linear pulse-code-modulated (linear PCM) format, the most common uncompressed digital audio data format. Digital audio recording creates PCM data by measuring an analog audio signal’s magnitude at regular intervals (the sampling rate ) and converting each sample to a numerical value.
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