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java - Applet sound recorder - Stack Overflow

    https://stackoverflow.com/questions/12970190/applet-sound-recorder
    I have an applet which is doing some sound recording work. When I run it on eclipse with Applet viewer , the sound recording and its play back is working fine. But when I put that applet in browser, all the buttons and controls are visible but the recording and play back is …

Java Examples - Play sound using Applet? - Tutorialspoint

    https://www.tutorialspoint.com/javaexamples/applet_sound.htm
    Solution. Following example demonstrates how to play a sound using an applet image using getAudioClip (), play () & stop () methods of AudioClip () class. import java.applet.*; import java.awt.*; import java.awt.event.*; public class PlaySoundApplet extends Applet implements ActionListener { Button play,stop; AudioClip audioClip; public void init() { play = new Button(" …

javax.sound.sampled.AudioPermission" "record" in java …

    https://stackoverflow.com/questions/18186585/javax-sound-sampled-audiopermission-record-in-java-applets
    I have created an applet with following structure - EXAMPLE -WEB-INF -web.xml -index.jsp -AudioApplet.java When i compile AudioApplet file i got 5 .class

Java Code Examples for java.applet.AudioClip

    https://www.programcreek.com/java-api-examples/index.php?api=java.applet.AudioClip
    public static Dialog getFunDialog() { FileObject img = FileUtil.getConfigFile("BartGIfImage/BartSaturdayNightFever.gif"); FileObject audio = FileUtil.getConfigFile("BartAudio/STheme.wav"); final AudioClip clip = Applet.newAudioClip(audio.toURL()); Icon icon = new ImageIcon(img.toURL()); JLabel label = …

Java Applet Tutorial - Sound Example - RealApplets

    http://realapplets.com/tutorial/SoundExample.html
    // Play the first sound to let the user know the applet // is loaded. soundFile1.play(); } public void paint(Graphics g) { g.drawString("Click to hear a sound",20,20); } // Play the second sound on a click. public void mouseClicked(MouseEvent evt) { // This will play your sound file. soundFile2.play(); } // The necessary methods.

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